Captain Falcon (SSB4)/Down tilt: Difference between revisions
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UltraNessDX (talk | contribs) (added small overview) |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:CaptainFalconDTilt.gif|thumb|270px|Hitbox visualization showing Captain Falcon's down tilt.]] | [[File:CaptainFalconDTilt.gif|thumb|270px|Hitbox visualization showing Captain Falcon's down tilt.]] | ||
==Overview== | ==Overview== | ||
A sweep kick with horizontal knockback. Great for edgeguarding due to its trajectory, but has noticeable startup. At low percentages, it's used mainly as a spacing option, but at higher percentages, it can send opponents far away, and even KO at the ledge. Has the least amount of hitbox frames out of all his tilt attacks, so it is hard to land. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 70: | Line 67: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!Hitbox | |||
!Hitbox | |||
|11-12 | |11-12 | ||
|- | |- | ||
! | !Interruptible | ||
| | |35 | ||
|- | |- | ||
! | !Animation length | ||
| | |49 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=22}} | {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=15}} | ||
{{FrameStripEnd}}{{FrameIconLegend|lag=y|hitbox=y}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavCaptainFalcon|g=SSB4}} | {{MvSubNavCaptainFalcon|g=SSB4}} | ||
[[Category:Captain Falcon (SSB4)]] | [[Category:Captain Falcon (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Latest revision as of 20:53, April 12, 2022
Overview[edit]
A sweep kick with horizontal knockback. Great for edgeguarding due to its trajectory, but has noticeable startup. At low percentages, it's used mainly as a spacing option, but at higher percentages, it can send opponents far away, and even KO at the ledge. Has the least amount of hitbox frames out of all his tilt attacks, so it is hard to land.
Hitboxes[edit]
Timing[edit]
Hitbox | 11-12 |
---|---|
Interruptible | 35 |
Animation length | 49 |
Lag time |
Hitbox |
Interruptible |
|