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Captain Falcon (SSB)/Forward throw

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< Captain Falcon (SSB)
Revision as of 11:15, September 8, 2013 by Scr7 (talk | contribs) (this is a bit of a mess...)
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Overview

An example of a Captain Falcon combo in Smash 64. Using up smashes, followed with a string of up aerials, then Falcon Dive.
A combo demonstrating the throw's usefulness as a combo starter, showing f-throw -> uair -> uair -> uair -> uair -> Falcon Dive
A Captain Falcon combo in Smash 64, using a forward aerial, then some up aerials, then a Falcon Punch as a finisher.
Another combo, showing f-throw -> fair -> uair -> uair -> Falcon Punch
File:SSB64 Falcon F-throw Comparison 1.gifFile:SSB64 Falcon F-throw Comparison 2.gif
Part of the MediaWiki software. For use in {{ImageCaption}}Part of the MediaWiki software. For use in {{ImageCaption}}
The f-throw shown on the left is done on an edge, and produces more vertical knockback than the one on the right

Captain Falcon slams the opponent to the ground in front of himself, dealing 11% damage and knocking them up and forward slightly. This throw later became his down throw in Melee and Brawl. It is Captain Falcon's main combo starter, along with his up smash and aerials - for a throw, it has very low knockback, allowing it to lead into an up aerial or a forward aerial either to rack up damage or start a combo. The most notable combo started with this throw is forward throw -> a string of up aerials -> Falcon Dive. Overall, an excellent move that is used commonly in high level Captain Falcon play.


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Trivia

  • This throw produces higher vertical knockback when used on an edge.