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Cape glitch: Difference between revisions

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(Undid edit by Smashworker101: if there's a video, then link to it, it's not that hard (also that "explanation" was utterly worthless))
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The '''cape glitch''' is a glitch performable by [[Mario]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''.
The '''cape glitch''' is a glitch performable by [[Mario]] in ''[[Super Smash Bros. Melee]]'' , ''[[Super Smash Bros. Brawl]]'' , and ''[[Super Smash Bros. 4]]'' .


==How to perform==
==How to perform==

Revision as of 12:09, November 17, 2015

An icon for denoting incomplete things.

The cape glitch is a glitch performable by Mario in Super Smash Bros. Melee , Super Smash Bros. Brawl , and Super Smash Bros. 4 .

How to perform

The glitch requires two characters, one of whom must be Mario. When the other character is about to sweetspot the ledge, use Mario's cape to turn him or her around. The other character will go into a ledge grab animation in the opposite direction. The glitch will end if they fall, attack, etc.

The glitch can be performed on all aerial stages besides Summit, because every other stage has at least one platform with a grabbable ledge, as well as Onett and Big Blue.

Applications

The glitch does not seem to have any useful properties in competitive, or for that matter, casual gameplay. The glitch itself does not inhibit the recovering character in any way because it only visually turns them around. The glitch could have uses as a simple mindgame, by performing the glitch then taking advantage of the temporarily confused enemy. However it could not be performed effectively as other mindgames, as it is not an incredibly crippling amount of time that the other player is confused for.

Video

<youtube>aqOZ2P4VCmY</youtube>