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Bowser Jr. (SSB4)/Up special/Default

< Bowser Jr. (SSB4)‎ | Up special
Revision as of 12:46, January 17, 2021 by Invisible Star (talk | contribs) (Description added.)
This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Abandon Ship!.
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Hitbox visualization showing Bowser Jr.'s Abandon Ship!'s hammer attack.

Overview

Bowser Jr. ejects himself from the Junior Clown Car. The Junior Clown Car slowly falls to the ground and then explodes with high power when the move is used in midair, whereas it will simply explode after a brief period when used on the ground. Deals 5% on contract and 13%from the explosion. The move covers a decent amount of vertical distance, and is flexible with horizontal steering. When Bowser Jr. is out of the Junior Clown Car, he is not rendered helpless and can still dodge or attack with a hammer, which is powerful enough to KO at medium to high percentages. Deals either 15% or 10%. However, taking any weak hit while out of the Junior Clown Car prevents another use of the move without button mashing or landing.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clown car hit
0 0 5% 0   50 25 0 6.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Kick  
Clown car explosion
0 0 13% 0   85 70 0 14.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Explosion  
Hammer attack (Hit 1)
0 0 15% 0   50 90 0 6.5 0 0.0 8.0 -12.0 1.0x 1.2x 0%               Kick  
1 0 10% 0   50 90 0 3.0 0 0.0 8.0 -10.0 1.0x 1.2x 0%               Kick  
Hammer attack (Hit 2)
0 0 15% 0   50 90 0 6.5 0 0.0 8.0 12.5 1.0x 1.2x 0%               Kick  
1 0 10% 0   50 90 0 3.0 0 0.0 8.0 10.0 1.0x 1.2x 0%               Kick  

Timing