Bayonetta (SSB4)/Neutral aerial: Difference between revisions
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==Overview== | ==Overview== | ||
{{ | A spinning roundhouse kick, similar to {{SSB4|Samus}}' neutral aerial. It hits around Bayonetta and continuing the input for the [[Bullet Arts]] version has her continue to spin for a few seconds. It has very good coverage, as it can hit opponents adjacent and/or below her. It is based on the aerial Bullet Climax in ''Bayonetta''. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
Latest revision as of 17:37, January 14, 2021
Overview[edit]
A spinning roundhouse kick, similar to Samus' neutral aerial. It hits around Bayonetta and continuing the input for the Bullet Arts version has her continue to spin for a few seconds. It has very good coverage, as it can hit opponents adjacent and/or below her. It is based on the aerial Bullet Climax in Bayonetta.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Clean hit | 9-17 |
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Late hit | 18-25 |
Ending autocancel | 34- |
Interruptible | 33 |
Animation length | 58 |
Landing lag[edit]
Animation length | 10 |
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Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
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