Banjo & Kazooie (SSBU)/Neutral attack/Infinite
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Overview
Update History
- Rapid jab and its finisher have transcendent priority, preventing them from being canceled out by weak attacks.
Hitboxes
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 5, 7, 9, 11... |
---|---|
Finisher | 7-8 |
Interruptible | 42 |
Animation length | 72 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|