Banjo & Kazooie (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Serpent King (talk | contribs) m (Serpent King moved page Banjo & Kazooie (SSBU)/Neutral attack/Hit 2 to Kazooie (SSBU)/Neutral attack/Hit 2) |
Serpent King (talk | contribs) m (Serpent King moved page Kazooie (SSBU)/Neutral attack/Hit 2 to Banjo & Kazooie (SSBU)/Neutral attack/Hit 2 over redirect: AFD Cleanup) |
(No difference)
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Revision as of 19:51, April 1, 2021
Overview
Banjo’s Claw Swipe. It's similar to his first jab, but uses his other claw. It can then be followed by the third hit, or Kazooie's infinite jab.
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 10 |
Interruptible | 25 |
Animation length | 45 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|