Super Smash Bros. 4

Rosalina & Luma (SSB4)/Neutral attack/Hit 2

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< Rosalina & Luma (SSB4)‎ | Neutral attack
Revision as of 17:01, March 29, 2017 by Omega Tyrant (talk | contribs) (Reverted edits by 199.212.87.130 (talk) to last version by BrawlMatt202.)
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Hitboxes

Rosalina

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1% 0 AngleIcon74.png 0 100 40 3.0 0 0.0 12.0 15.0 1.0x 1.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png
1 0 1% 0 AngleIcon82.png 0 100 30 3.0 0 0.0 12.0 15.0 1.0x 1.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png

Luma

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon90.png 0 100 50 2.5 0 0.0 7.0 2.0 1.0x 1.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png