Glitch

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For a list of all articles on glitches, see Category:Glitches.
A glitch in Brawl that makes Jigglypuff very large.

A glitch is an error in the programming of a video game. They alter gameplay by causing things to happen that were not intended by the game's designers. The main reason for a glitch occurring is that the sequence of events required to trigger it are statistically very unlikely to occur in normal gameplay. Programming is very time consuming, so no measures will be taken to prevent the glitch from happening, as the programmers presume that the required sequence of events will never happen. For instance, it is very unlikely that a Lip's Stick will be picked up the frame before it disappears, but if it is, then the SLAPASTICK glitch occurs. It is believed that this glitch corrupted the memory card of the people who discovered it, but that isn't the case for all glitches.

Side affects to the game that glitches cause can vary. Glitches can be harmful, with such side effects as freezing the game, causing a level to be unplayable, or killing a player for no apparent reason. Not all glitches have negative side effects, however; some just allow the player to continue playing the game as usual. Glitches, however, cannot be compounded with a smasher's ordinary tactics in tournaments however; a majority of glitches require prerequisites that are unattainable in a tournament setting, such as items, Final Smashes, more than two players, etc. Additionally, most glitches are banned, such as the Freeze glitch.

Some glitches in Super Smash Bros. Melee have become very well known, such as the Black hole glitch and the Yoyo/Jacket glitch.

Super Smash Bros. Brawl has a huge number of glitches, very few of which are harmful to the game. One of the best known glitches is the Puff Up glitch, which makes the player stay giant after using Jigglypuff's Final Smash.