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  • Side special move (category Side special moves) (section List of custom side special moves)
    not given custom special moves. Bowser’s side special in Brawl, Flying Slam. Pit’s side special in Brawl, Angel Ring. Villager’s side special, Lloid Rocket
    30 KB (433 words) - 07:38, January 14, 2024
  • Zelda (SSB4) (category Characters (SSB4)) (section Special moves)
    about by 1.1.0 and 1.1.1 also indirectly buffed Zelda, as they make her multiple hit attacks and Lightning Kicks safer on shield. Lastly, update 1.1.5 brought
    88 KB (10,489 words) - 18:24, August 21, 2024
  • Link (SSB4) (category Characters (SSB4)) (section Special moves)
    update 1.0.6 brought. In update 1.1.0, his grab game was buffed by slightly decreasing the start-up lag of his dash and pivot grabs. Updates 1.1.3 and 1
    71 KB (8,267 words) - 16:19, September 13, 2024
  • Mega Man (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    buffs to his Leaf Shield, but in update 1.1.1, he had the speed of his Ice Slasher and Hyper Bomb custom specials slightly improved as well, along with a
    42 KB (3,956 words) - 20:25, September 19, 2024
  • Duck Hunt (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    the same name is present in the game's system as of update 1.1.1. Play 100 VS Matches. KO 1 opponent in Cruel Smash. After completing one of the two methods
    48 KB (4,154 words) - 22:33, September 22, 2024
  • unused as he cannot copy custom moves. He will, however, use Olimar/Alph's custom side special moves for copying their neutral special. A voice clip for PK
    44 KB (6,436 words) - 13:12, August 21, 2024
  • Pac-Man (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    their own advantage. The changes to shield mechanics brought about by 1.1.0 and 1.1.1 enable Pac-Man to utilize some new options for pressuring shields through
    48 KB (4,453 words) - 22:28, September 22, 2024
  • 3.0). Down tilt's growth reduced (50 → 45). Down tilt's close hitbox angle altered (70 → 76). Down tilt's base knockback increased (10 → 18). Down tilt's
    3 KB (2,116 words) - 01:22, January 11, 2019
  • Robin (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    by updates 1.1.0 and 1.1.1, with the high hitlag on his Levin Sword-based attacks becoming more useful and safer on shield. However, update 1.1.5 slightly
    53 KB (5,113 words) - 22:31, September 22, 2024
  • variations: 1.2x (default, Decisive)/1.44x (Hyper) → 1.13x/1.356x. All variations of Air Slash deal 1% more damage on the first hit: 5%/4% → 6%/5% (Air
    3 KB (4,321 words) - 01:20, January 11, 2019
  • first custom up special (Winged Pikmin Jump) in SSB4 is Sacred-type. This is presumably an error, possibly by copy-pasting a similar hitbox from Pit. As
    26 KB (427 words) - 16:54, December 30, 2023
  • Luigi (SSB4) (category Characters (SSB4)) (section Special moves)
    game. After version 1.1.1 however, Luigi did receive a nerf to his down throw which noticeably hindered him. In earlier versions, his down throw was identical
    93 KB (11,267 words) - 11:07, August 30, 2024
  • However, its damage values have been redistributed (1.7% (hits 1-5) → 1.4% (hits 1-6), 5% → 5.1% (last hit)), leaving its total damage unchanged. The
    70 KB (9,327 words) - 23:56, August 11, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Special moves)
    brought about by updates 1.1.0 and 1.1.1 also indirectly buffed and nerfed Yoshi: they enable his down aerial and Yoshi Bomb to wear down shields much better
    78 KB (9,563 words) - 16:01, September 13, 2024
  • Shulk (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    improved his down tilt and forward smash by adjusting their hitboxes. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 were indirect
    65 KB (6,628 words) - 22:31, September 22, 2024
  • Meta Knight (SSB4) (category Characters (SSB4)) (section Special moves)
    game updates. In updates 1.0.4 and 1.0.8, damage output, knockback, reach, and attack speed were improved on some moves. Update 1.1.0 reduced the number of
    108 KB (13,623 words) - 21:00, August 19, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Special moves)
    decreased: frame 51 → 41. 1.1.0 Down smash's angle altered: 60° → 48°. 1.1.1 Neutral aerial: Neutral aerial deals more damage: 5% (hits 1-4) → 6% Neutral aerial's
    90 KB (11,596 words) - 07:14, August 20, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Special moves)
    dashes faster (1.5 → 1.6). His initial dash speed was also equally increased (1.5 → 1.6). Mario‘s air speed is significantly faster (0.94 → 1.15), going from
    78 KB (9,659 words) - 09:56, August 29, 2024
  • Toon Link (SSB4) (category Characters (SSB4)) (section Special moves)
    updates 1.1.0 and 1.1.1. Lastly, update 1.1.4 improved his forward smash by enabling its first hit to connect better with its second hit. 1.0.4 The period
    71 KB (7,084 words) - 09:22, September 10, 2024
  • Olimar (SSB4) (category Characters (SSB4)) (section Special moves)
    Olimar: Olimar dashes faster (1.41.47). Olimar's initial dash is significantly faster (1.41.6). Olimar falls faster (1.3 → 1.35). This slightly improves
    102 KB (12,586 words) - 14:53, September 18, 2024
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