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Link (SSBU)/Side special

< Link (SSBU)
Revision as of 02:12, January 7, 2020 by Zeckemyro (talk | contribs) (I will update the duration when I get solid information)
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Hitbox visualization showing Link's side special, Boomerang.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% -4.0   Standard 80 40 0   4.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% -3.0   Standard 80 40 0   3.6 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Returning
0 0 0 3.0% -1.5   Standard 50 40 0   3.6 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Catching the Boomerang will stop its duration.

Boomerang (clean, early, returning) 27-35, 36-?, (?+1)-155
Interruptible 46
Animation length 63
                                                                                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible