Banjo & Kazooie (SSBU)/Up tilt
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Kazooie props Banjo up in order for him to perform an upward roundhouse kick. It is somewhat slow on startup for a tilt attack (11 frames), but it has impressive knockback, being able to KO grounded opponents under 150%. The move also has a fairly large hitbox above Banjo, which makes it effective as both an anti-air and as a followup from down throw for a KO confirm. Despite its respectable power, it has fairly low ending lag; when combined with its vertical launch angle, this can allow it to set up juggles. However, it has a very short horizontal range, making it difficult to hit grounded opponents who aren't directly touching the duo. Unlike their other attacks, Kazooie possesses a hurtbox during this move.
Hitboxes
Timing
Kazooie Hurtboxes | 1-24 |
---|---|
Hitboxes | 11-14 |
Interruptible | 32 |
Animation length | 62 |
Banjo | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kazooie |
Lag time |
Hitbox |
Vulnerable |
Interruptible |
|