Super Smash Bros. 4

Jolt Haymaker: Difference between revisions

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(being unblockable implies that it also goes through counters)
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Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly [[invincible]] as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through {{SSB4|Mega Man}}'s Charge Shot). This move can also be used as a [[recovery]] if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a [[helpless]] state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.
Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly [[invincible]] as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through {{SSB4|Mega Man}}'s Charge Shot). This move can also be used as a [[recovery]] if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a [[helpless]] state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.


As of the 1.0.4 Patch, the Jolt Haymaker has even less horizontal reach when used in midair <ref>[https://www.youtube.com/watch?v=hGtbq-BJQ5Q Video Comparison]</ref>.
==Customization==
==Customization==
Jolt Haymaker can be customized into two variations: '''Grounding Blow''' and '''Guard Breaker'''.
Jolt Haymaker can be customized into two variations: '''Grounding Blow''' and '''Guard Breaker'''.
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Guard Breaker reduces the distance and speed of the move in exchange for knockback resistance and being [[unblockable]], allowing Little Mac to hurt the opponent directly.
Guard Breaker reduces the distance and speed of the move in exchange for knockback resistance and being [[unblockable]], allowing Little Mac to hurt the opponent directly.


==References==
<references/>
{{Special Moves|char=Little Mac}}
{{Special Moves|char=Little Mac}}



Revision as of 22:39, November 18, 2014

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Jolt Haymaker
Little Mac Jolt Haymaker.jpg
Jolt Haymaker
User Little Mac
Universe Punch-Out!!

Jolt Haymaker (ジョルトブロー, Jolt Blow) is Little Mac's side special move in Super Smash Bros. 4.

Overview

Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly invincible as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through Mega Man's Charge Shot). This move can also be used as a recovery if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a helpless state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.

As of the 1.0.4 Patch, the Jolt Haymaker has even less horizontal reach when used in midair [1].

Customization

Jolt Haymaker can be customized into two variations: Grounding Blow and Guard Breaker.

Grounding Blow buries opponents into the ground, but removes Little Mac's invincibility during the execution of the move. Grounding Blow will also send Little Mac much higher than the original Jolt Haymaker, although the ending punch in the move will send him downward.

Guard Breaker reduces the distance and speed of the move in exchange for knockback resistance and being unblockable, allowing Little Mac to hurt the opponent directly.

References