Banjo & Kazooie (SSBU)/Neutral attack/Hit 2: Difference between revisions
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==Overview== | ==Overview== | ||
Banjo’s '''Claw Swipe'''. It's similar to his [[Banjo & Kazooie (SSBU)/Neutral attack/Hit 1|first jab]], | Banjo’s '''Claw Swipe'''. It's similar to his [[Banjo & Kazooie (SSBU)/Neutral attack/Hit 1|first jab]], but uses his other claw. It can then be followed by [[Banjo & Kazooie (SSBU)/Neutral attack/Hit 3|the third hit]], or [[Banjo & Kazooie (SSBU)/Neutral attack/Infinite|Kazooie's infinite jab]]. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 12:17, March 9, 2021
Overview
Banjo’s Claw Swipe. It's similar to his first jab, but uses his other claw. It can then be followed by the third hit, or Kazooie's infinite jab.
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 10 |
Interruptible | 25 |
Animation length | 45 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|