Zelda (SSB4)/Down special/Default: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
< Zelda (SSB4) | Down special
Jump to navigationJump to search
m (Text replacement - " " to " ") |
No edit summary |
||
Line 14: | Line 14: | ||
{{GameIcon|ssb4}} [[1.1.0]] | {{GameIcon|ssb4}} [[1.1.0]] | ||
*{{buff|All variations of Phantom Slash have had their ending lag decreased by 5 frames.}} | *{{buff|All variations of Phantom Slash have had their ending lag decreased by 5 frames.}} | ||
*{{buff|Phantom Slash received a [[ | *{{buff|Phantom Slash received a [[windbox]] that [[Windbox#Pulling attacks|pulls]] opponents into the Phantom's sword at low charges, and [[Windbox#Pushing attacks|pushes]] them away at high charges. This removes its blind spot.}} | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 15:28, November 29, 2020
Update history
Phantom Slash's ending lag decreased: frame 54 → 51.
The Phantom's on-stage duration increased by approximately a quarter of a second.
The Phantom's respawn time increased: 6 seconds → 10.
All variations of Phantom Slash have had their ending lag decreased by 5 frames.
Phantom Slash received a windbox that pulls opponents into the Phantom's sword at low charges, and pushes them away at high charges. This removes its blind spot.
Hitboxes
|