Wario (SSB4)/Neutral attack/Hit 2: Difference between revisions
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(added an overview for Jab 2.) |
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[[File:WarioJab2.gif|thumb|270px|Hitbox visualization showing Wario's second jab.]] | [[File:WarioJab2.gif|thumb|270px|Hitbox visualization showing Wario's second jab.]] | ||
==Overview== | |||
Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance. The attack also moves Wario slightly forwards upon being used. | |||
==Hitboxes== | ==Hitboxes== |
Revision as of 03:37, August 18, 2018
Overview
Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance. The attack also moves Wario slightly forwards upon being used.
Hitboxes
Timing
Hitbox | 4-5 |
---|---|
Interruptible | 34 |
Animation length | 34 |
Lag time |
Hitbox |
Interruptible |
|