Meta Knight (SSB4)/Up smash: Difference between revisions
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Line 15: | Line 15: | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=20 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=20.0 | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 33: | Line 32: | ||
|damage=3% | |damage=3% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=10.2 | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 54: | Line 52: | ||
|damage=3% | |damage=3% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=8.6 | |zpos=8.6 | ||
Line 66: | Line 64: | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 79: | Line 76: | ||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=20 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=20.0 | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 97: | Line 93: | ||
|damage=2% | |damage=2% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk= | |bk=20 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=10.2 | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 118: | Line 113: | ||
|damage=2% | |damage=2% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=135 | ||
|bk= | |bk=20 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=25 | ||
|r=4.5 | |r=4.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=16.0 | |ypos=16.0 | ||
|zpos=8.6 | |zpos=8.6 | ||
Line 130: | Line 125: | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|clang=t | |clang=t | ||
|slvl=S | |slvl=S | ||
Line 140: | Line 134: | ||
|damage=4% | |damage=4% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=85 | ||
|bk=65 | |bk=65 | ||
|ks=166 | |ks=166 | ||
Line 146: | Line 140: | ||
|r=5.5 | |r=5.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=17.0 | |ypos=17.0 | ||
|zpos=10.2 | |zpos=-10.2 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
Line 161: | Line 155: | ||
|damage=4% | |damage=4% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=85 | ||
|bk=65 | |bk=65 | ||
|ks=166 | |ks=166 | ||
Line 167: | Line 161: | ||
|r=5.5 | |r=5.5 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=17.0 | |ypos=17.0 | ||
|zpos=8.6 | |zpos=8.6 | ||
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|r=6.0 | |r=6.0 | ||
|bn=? | |bn=? | ||
|xpos= | |xpos=0.0 | ||
|ypos=20.0 | |ypos=20.0 | ||
|zpos= | |zpos=-3.8 | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect=Slash | |effect=Slash | ||
|ff= | |ff=2.0 | ||
|clang=t | |clang=t | ||
|slvl=M | |slvl=M |
Revision as of 23:01, April 26, 2016
Overview
Meta Knight slashes above him in an arc three times. Hitting on frame 8, this move is quick and long-ranged. Despite being the least-damaging up smash in the game, it is an overall effective KOing option, due to its high base knockback and very high growth. Contrary to Brawl, it is one of Meta Knight's more commonly seen moves in competitive play, as it combos easily off a dash attack or down throw at low percentages, and sets up for juggles. It KO's at roughly 120%, being a useful finisher against opponents who are struggling to land. However, its moderate ending lag makes it relatively unsafe, and it has difficulty connecting against grounded opponents.
Hitboxes
Timing
Hitboxes | 8, 12, 17 | ||
---|---|---|---|
Interruptible | 50 | ||
Animation length | ? |
Lag time |
Hitbox |
Interruptible |
|