Meta Knight (SSB4)/Back throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Dhiaalhanai (talk | contribs) (please fix angle) |
BaconMastre (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
{{technical data}} | {{technical data}} | ||
Lays his opponent on the ground behind him , before warping and slashing their back. Its high damage and knockback make it useful for starting edgeguards, and it can KO outright at very high percentages. This throw has deceptively high hitstun, allowing it to link into a dash attack at very low percentages, being useful as a DI mix-up. | Lays his opponent on the ground behind him, before warping and slashing their back. Its high damage and knockback make it useful for starting edgeguards, and it can KO outright at very high percentages. This throw has deceptively high hitstun, allowing it to link into a dash attack at very low percentages, being useful as a DI mix-up. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 10:19, January 23, 2016
Lays his opponent on the ground behind him, before warping and slashing their back. Its high damage and knockback make it useful for starting edgeguards, and it can KO outright at very high percentages. This throw has deceptively high hitstun, allowing it to link into a dash attack at very low percentages, being useful as a DI mix-up.
Hitboxes
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 7%, 3% | 60 | 140 | 0 |
|