Bowser (SSBB)/Forward tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(4 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
==Overview== | ==Overview== | ||
{{ | Does a backhanded punch. Can be angled up or down. Has moderate [[KO]] potential, and it can KO at 155% when angled up from the center of {{SSBB|Final Destination}}. If angled down, it has a decent chance of tripping but the move's base knockback is far too high for the move to trip under normal circumstances. Bowser's lower arm grants [[intangibility]] while the hitboxes are out. However, it has poor frame data to compensate for it's strengths and its KO power is not impressive enough to fully justify its slow speed. | ||
==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} | ||
{{HitboxTableTitle|Angled up| | {{HitboxTableTitle|Angled up|24}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=34 | |bn=34 | ||
|id=0 | |id=0 | ||
Line 26: | Line 25: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=1 | |id=1 | ||
Line 45: | Line 43: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=2 | |id=2 | ||
Line 63: | Line 60: | ||
|rawflags=00111001000000110000010010000000 | |rawflags=00111001000000110000010010000000 | ||
}} | }} | ||
{{HitboxTableTitle|Angled forward| | {{HitboxTableTitle|Angled forward|24}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=34 | |bn=34 | ||
|id=0 | |id=0 | ||
Line 84: | Line 80: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=1 | |id=1 | ||
Line 103: | Line 98: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=2 | |id=2 | ||
Line 121: | Line 115: | ||
|rawflags=00111001000000110000010010000000 | |rawflags=00111001000000110000010010000000 | ||
}} | }} | ||
{{HitboxTableTitle|Angled down| | {{HitboxTableTitle|Angled down|24}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=34 | |bn=34 | ||
|id=0 | |id=0 | ||
Line 142: | Line 135: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=1 | |id=1 | ||
Line 161: | Line 153: | ||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=36 | |bn=36 | ||
|id=2 | |id=2 | ||
Line 187: | Line 178: | ||
|- | |- | ||
!Arm Intangible | !Arm Intangible | ||
| | |10-14 | ||
|- | |- | ||
!Interruptible | !Interruptible |
Revision as of 14:57, April 16, 2021
Overview
Does a backhanded punch. Can be angled up or down. Has moderate KO potential, and it can KO at 155% when angled up from the center of Final Destination. If angled down, it has a decent chance of tripping but the move's base knockback is far too high for the move to trip under normal circumstances. Bowser's lower arm grants intangibility while the hitboxes are out. However, it has poor frame data to compensate for it's strengths and its KO power is not impressive enough to fully justify its slow speed.
Hitboxes
Timing
Hitboxes | 10-14 |
---|---|
Arm Intangible | 10-14 |
Interruptible | 38 |
Animation length | 47 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |