Duck Hunt (SSB4)/Up aerial: Difference between revisions
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[[File:DuckHuntUpAir.gif|thumb|270px|Hitbox visualization showing Duck Hunt's up aerial.]] | [[File:DuckHuntUpAir.gif|thumb|270px|Hitbox visualization showing Duck Hunt's up aerial.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | |||
The duck pecks upward three times while holding onto the dog. Due to its incredibly quick start-up (coming out on frame 6) and long duration, it is easily one of Duck Hunt's most effective K.O. options. Can also combo into itself in certain situations. In addition, it is an exceptionally useful tool in [[Juggling|juggling]], forcing opponents to shift to one side to avoid it. | |||
==Hitboxes== | ==Hitboxes== | ||
Revision as of 19:55, July 18, 2020
Overview
The duck pecks upward three times while holding onto the dog. Due to its incredibly quick start-up (coming out on frame 6) and long duration, it is easily one of Duck Hunt's most effective K.O. options. Can also combo into itself in certain situations. In addition, it is an exceptionally useful tool in juggling, forcing opponents to shift to one side to avoid it.
Hitboxes
Timing
Attack
Hits 1-2 | 6-7, 12-13 |
---|---|
Hit 3 | 20-21 |
Ending autocancel | 32- |
Interruptible | 40 |
Animation length | 54 |
Landing lag
Animation length | 18 |
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Lag time |
Hitbox |
Autocancel |
Interruptible |
|