Ness (SSBM)/Forward smash: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Ness Forward Smash Hitbox Melee.gif|thumb|Hitbox of Ness' forward smash.]] | [[File:Ness Forward Smash Hitbox Melee.gif|thumb|Hitbox of Ness' forward smash.]] | ||
Ness brings out a baseball bat and swings it. This attack deals high knockback and damage when tipped but it is one of the weakest forward smashes in the game when untippered. It has a bit of [[start-up]] lag. The attack is unique among forward smashes that it can [[reflect]] projectiles when timed correctly. The move does more damage the further away the opponent is, with a reasonably fast hitbox; the reflection aspect mostly goes unused in competitive play due to the lag afterwards. Considered one of the worst forward smashes in the game due to its lag and the fact that it | Ness brings out a baseball bat and swings it. This attack deals high knockback and damage when tipped but it is one of the weakest forward smashes in the game when untippered. It has a bit of [[start-up]] lag. The attack is unique among forward smashes that it can [[reflect]] projectiles when timed correctly. The move does more damage the further away the opponent is, with a reasonably fast hitbox; the reflection aspect mostly goes unused in competitive play due to the lag afterwards. Considered one of the worst forward smashes in the game due to its lag and the fact that it needs to be sweetspotted for it to actually have high power. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 10:27, July 28, 2018
Overview
Ness brings out a baseball bat and swings it. This attack deals high knockback and damage when tipped but it is one of the weakest forward smashes in the game when untippered. It has a bit of start-up lag. The attack is unique among forward smashes that it can reflect projectiles when timed correctly. The move does more damage the further away the opponent is, with a reasonably fast hitbox; the reflection aspect mostly goes unused in competitive play due to the lag afterwards. Considered one of the worst forward smashes in the game due to its lag and the fact that it needs to be sweetspotted for it to actually have high power.
Hitboxes
Timing
Charges between | 10-11 |
---|---|
Hitbox | 16-17 |
Reflects | 16-17 |
Animation length | 49 |
Interruptible | 50 |
Lag time |
Charge interval |
Hitbox |
Reflect |
Properties
Reflection radius | 6.5 |
---|---|
Reflection damage | 1.5x |
Reflection speed | 1.0x |
Max reflectable damage | 50 |
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