While my wiki name is DracoRexKing, I usually just go by DracoRex nowadays, or Draco RAWR.
it's pronounced Drahco not Drayco kthx
I mostly make edits to pages regarding character movesets in detail and gameplay mechanics. I've also made huge edits to a few other pages that don't get much attention, such as this one. I can easily help others with work if they want, and conveniently, I haz fast typing speed.
My signature and userpage icon is Groudon, my favorite Pokémon of all time. I even have a large scale figure of it in my room. It was formerly Nidoking, but my love for dinosaurs got too stronk.
I tend to be a quiet person, talking only when I think it's necessary or when I find something I'm interested in. I will always respond to any personal message, though. You can also find me easily on the SmashWiki Discord, where I'm a chat operator and usually hang out every day.
I love dinosaurs, as if that wasn't obvious already. I perfectly respect people who don't like them, though. I'm probably the only scaly trash dinosaur fan in this wiki whatsoever...
When it comes to competitive play in videogames, I'm the kind of person that has fun by testing how good I am against other players, and always prefer skill-based mechanics over luck-based ones. I don't really enjoy games where you're going to unexpectedly and randomly lose no matter how much time you spend improving. (Unless that's the point of the game, of course, like with Mario Party)
My favorite videogame genre is platforming. My least favorite is first-person shooters.
SSB is okay, just way too primitive. There are next to no defensive options (the ones that exist are pretty bad), and the game essentially gives every character the touch of death. At least it has true hitstun, unlike Brawl, but it goes to show too much of a good thing is a bad thing.
Melee is definitely the most polished Smash game at high level play (even if unintentionally), and fun to watch most of the time, but casually I don't think it's that good (especially in my case where the the people I play casual Smash with are really bad), and after being used so much to the recent games I have trouble getting into it lol.
Brawl sucks. The only reason to play it over any other Smash game nowadays is The Subspace Emissary and Boss Battles. Its mechanics are just plain stupid, especially hitstun canceling, and I find it really boring to watch even at high level play.
PM is deadPM is okay I guess. I largely stopped following it after Smash 4 came out, and I really don't like what it did to some characters (like Lucario and Wolf), but it gets points for its special game modes (Stamina Mode is definitely much better than in any of the official Smash games) and basically making Melee more enjoyable for me to play (auto L-canceling is a blessing).
I don't really care about other Brawl mods.
Smash 4 was my preferred game in the series back in the day, despite having its fairshare of dumbstuff, but now... yeah, it has outlived its welcome. There's not really much of a reason to go back to it now that Ultimate is out.
Ultimate is a vast improvement over Smash 4. While a few changes are dumb, like the short hop mechanics and lower hitstun, most of the others are very welcome, like the dodge nerfs and faster mobility across the board. The game effectively achieves more offensive play, and it's been a blast for me to play both casually and competitively.
My favorite characters in Smash are Charizard and Wolf. I've always liked the former overall because I'm scaly trash especially in its home series, and the latter is just too badass. It sucks that in Smash 4, the former was pure garbage and the latter didn't exist, but fortunately they're back in Ultimate for me to play them alongside Ridley, one of my current mains in it and a character I didn't expect to like as much as I ended up doing.
Ridley isn't bottom 10 kthx
My least favorite characters in Smash are Dr. Mario and Pichu. I think both of them bring nothing innovative to the game, cloned moveset or not, and have been shoehorned in the current games only because they were put in once in a game with rushed development. Doesn't help they're from overrepresented franchises that have many other characters that could be added over them. I don't mind them in Ultimate, but I think the game wouldn't lose much if they were cut.
I also used to dislike Pokémon Trainer, but Ultimate really did him justice by allowing him to actually function, so significantly to the point he's now one of my favorite characters lol.
While Smash is more catered towards casual play compared to other fighting games, I believe its competitive scene and making sure it's satisfied with what the games bring to the table is also very important; they're the only playerbase that cares enough to play them for more than two months.
To balance out characters, I follow the mentality of "buff more than nerf" and firmly believe this is the most interesting way of achieving the goal. Nerfing everyone above the low/mid tier would be dumb; why make them bootleg versions of their former selves? A game like that wouldn't be fun.
Techniques in Smash that I think...
...are beneficial and would make future installments more interesting if they returned: dash-dancing, wavedashing.
...do more harm than good (or are flatout unnecessary) and shouldn't return in future installments: L-canceling, meteor canceling.
...still exist and should be GONE FOR GOOD: hitstun canceling.
I learned to read at the age of 4 thanks to interactive PC games.
The first videogame I ever played was Banjo-Kazooie, at around that age. I spent so much time playing both it and Banjo-Tooie that they hold a lot of sentimental value to me, and find them some of my favorite games of all time.
Banjo and Kazooie are actually my number one pick for a Smash newcomer; they have so many moves and other content that could faithfully represent their series. Although this is more "I can live with it not happening, but would be really glad if it happened". I'm fine with the amount of characters Smash currently has.
I play all Smash games so far with Gamecube controllers (Smash 3DS being the obvious exception). In the case of SSB, I play it on Project 64 with a software enabling me to use the Wii U Gamecube Adapter on my PC.
My original game tag when I started playing the Smash games competitively was "Yesz!", as an anonymous joke name alluding to the amazing Captain I second in Melee. This was also the name I used for other games that require such, like the Zelda and Pokémon games. I then changed it to "DREX" or "DracoRex", though in Smash 4 and Ultimate it's "^RAWR^".
My favorite first-stage Pokémon is the adorable T-Rex at the right, Tyrunt.
Spanish is my mother language. I started learning English when I was 5 by translating words from my videogames with the help of books or online translators, to the point I knew to write and speak English in full lines when I was 9. What further taught me subsequently was visiting internet websites in English like this wiki, and figuring out how things were worded. As of now, I still thank videogames for this.
Something that also aided me a lot in this was a Pokémon Handbook I had in Spanish with all the locations, types and attacks existing in Gen I, which I used to compare the names with the English ones in Pokémon Stadium, thus enabling me to translate words very quickly (e.g. "tipo Fantasma" to "Ghost type", and "Lanzallamas" to "Flamethrower").
My favorite color is red. Which makes Groudon even more appealing.
My favorite topics to talk about are dinosaurs (duh), game design, animals, and most math-related stuff. I don't bother with politics or football (the "soccer type") at all though.
Among a few people, I'm known for enthusiastically watching obscure anthropomorphic dinosaur shows from before the 2000s, with Extreme Dinosaurs being a prime example. There's also a high chance I'll like any character with a semblance of real dinosaurs in any franchise ever.