Talk:Autolink angle

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Examples of attacks that use the autolink angle? Crazymasterhand98Crazyhandflash.gif 22:46, 27 September 2013 (EDT)

The pre-final hits of Mario's up B. Pseudo-dino (talk) 13:14, 20 May 2014 (EDT)

Ultimate's behaviour tampering[edit]

Ultimate seems to have tampered with the behaviour of the autolink types from what I have seen. Chiefly, 367 now appears to behave largely like 366 did in Smash 4, with the exception of retaining 367's propensity to misfire at high knockback values, albeit to a lesser extent. This means it no longer works against grounded opponents, instead resorting to the 80˚ unfixed knockback of the previous game's 366, but is more consistent against aerial opponents than before. However classical 367 is still present in Lucas' neutral aerial, behaving identically to how it did in Smash 4, but I cannot find any data for what this re-assigned angle is.

I should add the caveat that it is possible that the supposed 367 angles are being misread by dataminers somehow, but this seems unlikely. Alex the Jigglypuff trainer 16:55, May 19, 2019 (EDT)