Talk:All-Out Attack

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(or instantly KOed if they are at a certain % or higher by the end of the move (100+(Joker's base Attack * Spirit multiplier))); 

What is Joker's base attack? I wanted to list a usual number, but I don't even know what it is. ¿¡Unowninator?! (talk) 14:16, April 24, 2019 (EDT)


"all captured opponents who are over 100% damage will be instantly KOed" Not exactly. Without spirits, I've had enemies survive it above 115%, and with spirits, I've had enemies survive it with over 150%. As for the condition listed on Joker (SSBU), it doesn't necessarily need to be at least 64% before hitting them, as with spirits, I've had instant KOs with targets who had far lower % damage. The only time I ever had an instant KO at 100% flat was in training mode with fixed damage on. All of this is why I had listed on this page the formula that Unowninator was asking about, as it's clearly not a set %, unlike Bayonetta's Infernal Climax, but I believe that formula is incomplete, as I am convinced there are other factors involved, I just can't dig into the game's coding to find said factors. 19:37, April 29, 2019 (EDT)

Oh yeah, there was a mention of it dealing extra damage or a KO when it says "the show's over"... I actually doubt that, 'cause it's only around 3-4% more damage (without Spirits), assuming the % listed on Joker's page is correct. 19:49, April 29, 2019 (EDT)


It seems my edit stating pausing is disabled during this Final Smash has been reverted, with the user in question stating it is disabled even with less disruptive Final Smashes. I would like to know what parameters this was tested under, as I (and a few others I have asked) have tested this multiple times and pausing works for every Final Smash except this one. - EndGenuity (talk) 23:10, April 29, 2019 (EDT)

It appears that the issue was that I had been testing in Training Mode. In Training, you can't pause during any Final Smash, but this is not the case in regular matches. --SnorlaxMonster 07:11, July 16, 2019 (EDT)

Regarding a Rumor[edit]

I heard somewhere that the Phantom Thieves use their ultimate weapons in this final smash. Is this true or just nonsense? -- 23:55, June 13, 2019 (EDT)

In talking with my roommate from last year, who beat Persona 5, those do not appear to be the ultimate weapons - rather, their second best weapons, solely with the fact that Ryuji is holding Mjolnir as his source. Aidan, the Rurouni 00:21, June 14, 2019 (EDT)
I see. Should I add that to the article? -- 00:23, June 14, 2019 (EDT)
He also notes that Ann is holding the Naraka Whip, which is her second best whip. I'll add it into the article. Aidan, the Rurouni 00:24, June 14, 2019 (EDT)
Thanks, man. -- 00:24, June 14, 2019 (EDT)

Following up on this[edit]

As of right now, we still only have the weapons for Ryuji and Ana. I'd like for the rest to be added if they can, and I found a high quality video that should show off the rest of the weapons in at the very least recognizable detail if you slow down the video sufficiently. TotallyNotAutomated (talk) 01:36, January 29, 2020 (EST)

the characters during the final smash[edit]

before "the shows over" line appears, If i am correct, it looks like that the characters are doing their dizzy animation if their shield breaks. this can be seen with link, or any other character if you prefer.Tpennyto (talk) 15:46, April 9, 2020 (EDT)