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  • Jigglypuff (SSBM) (category Jigglypuff (SSBM)) (section Ground attacks)
    Smash B: Pound Jigglypuff [Smash] Jigglypuff can put its enemies to sleep if they are in range of its Sing attack, although the attack does not work on
    58 KB (7,182 words) - 19:03, May 6, 2024
  • Jigglypuff (SSBM)/Neutral attack (category Jigglypuff (SSBM))
    Jigglypuff's neutral attacks consist of two stubby jabs. For the technical data of each individual hit, see: Jigglypuff (SSBM)/Neutral attack/Hit 1 Jigglypuff
    296 bytes (29 words) - 03:01, March 25, 2020
  • Jigglypuff (category Jigglypuff)
    For fighter info, see Jigglypuff (SSB), Jigglypuff (SSBM), Jigglypuff (SSBB), Jigglypuff (SSB4), and Jigglypuff (SSBU). "Jiggs" redirects here. For North
    22 KB (3,045 words) - 14:12, March 21, 2024
  • Zelda (SSBM) (category Characters (SSBM))
    have their flaws; the former is rather slow for a tilt attack and the latter is rather weak for a smash attack. Lastly, some of her toolkit suffers from
    28 KB (2,934 words) - 14:27, March 15, 2024
  • Fox (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    1-22 → 1-21). Fast edge attack has more startup lag with a shorter duration (frames 24-39 → 25-34). Slow edge attack: Slow edge attack has larger hitboxes
    73 KB (9,489 words) - 18:16, April 20, 2024
  • Edgeguarding (redirect from Edge-guard) (category Techniques (SSBM))
    edgeguard is to stand at the edge and throw attacks — often a powerful forward smash, down smash, or down tilt that can hit even an edge sweet spotting enemy.
    22 KB (3,481 words) - 22:04, March 2, 2024
  • Jigglypuff (SSBM)/Down special (category Jigglypuff (SSBM))
    to set up a punish such as a fully-changed smash attack or other power move that is otherwise too slow to connect; in fact, even if the opponent is hit
    4 KB (496 words) - 07:45, July 8, 2020
  • Peach (SSBM) (category Characters (SSBM))
    advantage of wave smashing. Arguably Peach's best attack on the ground takes form of her dash attack; the attack can act as a useful combo starter, but barring
    34 KB (3,372 words) - 15:04, March 5, 2024
  • Kirby (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Story). Edge attacks: Edge attacks deal more damage (4% → 6%). Edge attacks have less set knockback (100 → 90). Fast edge attack: Fast edge attack has slightly
    66 KB (8,682 words) - 07:09, March 13, 2024
  • Ganondorf (SSBM) (category Characters (SSBM)) (section Ground attacks)
    greatest strength, however, is his superb edge-guarding game. Despite his poor air speed, he is one of the best edge-guarders, with more aerial guarding options
    53 KB (5,534 words) - 21:02, May 8, 2024
  • Roy (SSBM) (category Characters (SSBM)) (section Ground attacks)
    bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter
    57 KB (7,081 words) - 04:17, March 7, 2024
  • Mewtwo (SSBM) (category Characters (SSBM))
    less knockback than other characters' dash attacks. Unlike most characters' dash attacks, Mewtwo's dash attack while holding a Lip's Stick does not produce
    30 KB (2,963 words) - 14:20, May 3, 2024
  • Bowser (SSBM) (category Characters (SSBM))
    Bowser at those tournaments, as he played Jigglypuff as well. He eventually switched to solo-maining Jigglypuff before retiring in 2007.  DJ Nintendo - Was
    33 KB (3,323 words) - 10:02, May 1, 2024
  • Dr. Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    his Smash trophies within the game, is not slower in any form except for his neutral attack, and aerial attack landing lag). Both have the same dashing speed
    39 KB (4,407 words) - 13:45, May 10, 2024
  • Pikachu (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    Fast edge attack has more ending lag (FAF 50 → 54). Slow edge attack has less startup lag with a longer duration (frames 70-73 → 54-59). Slow edge attack
    57 KB (6,891 words) - 07:06, February 2, 2024
  • Jigglypuff (PM) (category Jigglypuff) (section Ground Attacks)
    18u), reducing its range. Dash attack: Dash attack's hitbox is positioned slightly higher (y offset: 3.51u → 3.3u). Dash attack remains cancelable from Brawl
    27 KB (2,925 words) - 12:16, March 12, 2024
  • [Arm, Leg] Attack +10 Deoxys: [Slash] Attack +10 Entei: [Flame] Attack +20 Goldeen: [Leg] Attack + 4 Gulpin:[Electric] Attack +16 Jigglypuff: [Body, Spin]
    28 KB (2,957 words) - 22:15, March 6, 2024
  • Falco (SSBM) (category Characters (SSBM)) (section Ground attacks)
    17). The second hit of Falco's neutral attack has a different angle than Fox's (70° → 50°). Falco's dash attack deals more damage than Fox's (7%/5% → 9%/6%)
    51 KB (6,010 words) - 18:27, March 7, 2024
  • Mr. Game & Watch (SSBM) (category Characters (SSBM))
    defensive capabilities are poor, with short, slow rolling dodges and an equally short sidestep dodge. Due to his slow tilts and smashes and mostly situational
    30 KB (2,731 words) - 13:03, May 3, 2024
  • Edge slipping (category Techniques (SSBM))
    the edge. Player C catches this and attacks with Falco's back aerial, which causes Player D's Donkey Kong to slide off the edge and into their edge slip
    6 KB (782 words) - 10:02, April 12, 2023
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