Charge: Difference between revisions
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Charging is the powering up of an [[attack]] or [[item]] in order to increase its potency (damage, range, speed, etc.). | Charging is the powering up of an [[attack]] or [[item]] in order to increase its potency (damage, range, speed, etc.). | ||
Revision as of 15:32, July 15, 2008
Charging is the powering up of an attack or item in order to increase its potency (damage, range, speed, etc.).
- All smash attacks can be charged for a few seconds by holding the attack button.
- Certain special moves can also be charged by holding the special move button. With some moves, (Giant Punch, charge shot) the charge can be held by the character indefinitely until the move is used again. Some special moves are automatically charged with time until activated (Wario waft,Robo Burner), at which point they are discharged.
- There are a few battering and projectile items which can be charged as well. The hothead will be charged as it receives damage on the field.