SSB4 Icon.png

Lucas (SSB4)/Forward smash: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tag: Mobile edit
No edit summary
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:LucasFSmash.gif|thumb|270px|Hitbox visualization showing Lucas's forward smash.]]
[[File:LucasFSmash.gif|thumb|270px|Hitbox visualization showing Lucas's forward smash.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
==Overview==
Lucas takes out his stick and gives a blow like a baseball bat.  Like the Ness bat, the attack has a [[sweetspot]] at the end of the stick and the rest is the [[sourspot]].  It can also [[reflect]] any [[projectiles]] but with the exception of Ness which has a multiplier of 2x, that of Lucas adds 1.5x to the projectile.
Lucas takes out his stick and gives a blow like a baseball bat.  Like the Ness bat, the attack has a [[sweetspot]] at the end of the stick and the rest is the [[sourspot]].  It can also [[reflect]] any [[projectiles]] but with the exception of Ness which has a multiplier of 2x, that of Lucas adds 1.5x to the projectile.


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 21: Line 21:
|ypos=5.6
|ypos=5.6
|zpos=-7.0
|zpos=-7.0
|ystretch=5.6
|zstretch=3.0
|type=Bat
|type=Bat
|sdi=1.0
|sdi=1.0
Line 28: Line 30:
|slvl=L
|slvl=L
}}
}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=1
|part=0
|part=0
|damage=15%
|damage=15%
Line 41: Line 43:
|ypos=5.6
|ypos=5.6
|zpos=-13.0
|zpos=-13.0
|ystretch=5.6
|zstretch=7.0
|type=Bat
|type=Bat
|sdi=1.0
|sdi=1.0
Line 49: Line 53:
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 74: Line 79:


{{FrameIconLegend|lag=y|charge=y|hitbox=y|reflect=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|reflect=y|interruptible=y}}
==Properties==
{|class="wikitable"
|-
!Reflection radius
|10
|-
!Reflection y position
|6
|-
!Reflection z position
|9
|-
!Reflection damage
|1.5x
|-
!Reflection speed
|1.5x
|-
!Reflection duration
|0.5x
|-
!Max reflectable damage
|50
|}


{{MvSubNavLucas|g=SSB4}}
{{MvSubNavLucas|g=SSB4}}
[[Category:Lucas (SSB4)]]
[[Category:Lucas (SSB4)]]
[[Category:Forward smashes (SSB4)]]
[[Category:Forward smashes (SSB4)]]

Revision as of 18:36, December 26, 2020

Hitbox visualization showing Lucas's forward smash.

Overview

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Lucas takes out his stick and gives a blow like a baseball bat. Like the Ness bat, the attack has a sweetspot at the end of the stick and the rest is the sourspot. It can also reflect any projectiles but with the exception of Ness which has a multiplier of 2x, that of Lucas adds 1.5x to the projectile.

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 14% 0 Sakurai angle Standard 50 88 0 3.7 0 0.0 5.6 -7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Bat).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 0.0 5.6 3.0
1 0 0 15% 0 Sakurai angle Standard 50 88 0 3.7 0 0.0 5.6 -13.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Bat).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 0.0 5.6 7.0

Timing

Charges between 7-8
Hitboxes 14-15
Reflection 10-19
Interruptible 47
Animation length 60
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(LagChargeS).pngFrameIcon(LagChargeE).png
Charge interval
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Reflect).png
Reflect
FrameIcon(Interruptible).png
Interruptible

Properties

Reflection radius 10
Reflection y position 6
Reflection z position 9
Reflection damage 1.5x
Reflection speed 1.5x
Reflection duration 0.5x
Max reflectable damage 50