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Robin (SSB4)/Up special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Elwind.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Hit 1 (clean)
0 0 7% 0 AngleIcon255.png 10 100 0 4.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsIndirect.png
Hit 1 (late)
0 0 5% 0 AngleIcon80.png 100 30 0 7.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsIndirect.png
Hit 2
0 0 5% 0 AngleIcon125.png 60 70 0 7.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsIndirect.png