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Hitbox Visuals of Pac-Man's Down special, Fire Hydrant falling
Hitbox Visuals of Pac-Man's Down special, Fire Hydrant flying
Hitbox Visuals of Pac-Man's Down special, Fire Hydrant hurtbox
Overview[edit]
Update history[edit]
8.0.0
Fire Hydrant can no longer freeze characters holding an assist trophy item if they ledge roll into the hydrant.
Hitboxes[edit]
Hydrant[edit]
| ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
| Fall
|
| 0 |
0 |
0 |
9.0% |
-2.3 |
 |
Standard |
60 |
80 |
0 |
 |
5.0 |
top |
0.0 |
6.0 |
0.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Kick |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Fly
|
| 0 |
0 |
0 |
13.0% |
-3.3 |
 |
Speed-based |
30 |
90 |
0 |
 |
5.0 |
top |
0.0 |
-1.0 |
0.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Kick |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Down
|
| 0 |
0 |
0 |
10.0% |
-2.5 |
 |
Speed-based |
30 |
90 |
0 |
 |
5.0 |
rot2 |
0.0 |
-1.0 |
0.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Kick |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Searchbox
|
| 0 |
0 |
10 |
0.0% |
0 |
 |
Standard |
0 |
0 |
0 |
 |
5.0 |
top |
0.0 |
6.0 |
0.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
None |
 |
All |
All |
 |
 |
 |
 |
 |
|
| ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
| Horizontal
|
| 0 |
0 |
1 |
0.0% |
0 |
 |
Forward |
0 |
130 |
37 |
 |
4.0 |
top |
0.0 |
0.0 |
0.0 |
0.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Pac-Man Water |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Vertical
|
| 0 |
0 |
0 |
0.0% |
0 |
 |
Forward |
0 |
130 |
43 |
 |
4.0 |
top |
0.0 |
0.0 |
0.0 |
0.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Pac-Man Water |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hydrant
|
12
|
| Animation length
|
34
|
- The upwards water spurts have an unusual property in which they force any grounded opponents they hit into an airborne state, which windboxes usually cannot do unless they force an opponent off an edge. Oddly though, this effect still activates against invincible fighters, even though they receive no knockback from the water, but will not activate against intangible fighters, or against shields. When this happens, the fighter will repeatedly enter the air, and then immediately land back on the ground they were on, as they are given no height by the water and thus begin falling right away.
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Pac-Man's moveset
|
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