Olimar (SSBB)/Neutral attack
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Overview[edit]
Olimar's neutral attacks consist of headbutting forward twice.
For the technical data of each individual hit, see:
Quickest loop[edit]
The antenna hitbox of hit 1 is cut off after frame 8 if hit 2 is triggered as early as possible.
| Jab 1 | 4-7, 8 |
|---|---|
| Jab 2 | 16-18 |
| Interruptible (2) | 19 |
| Animation lengths | 29, 37 |
Lag time |
Hitbox |
Earliest continuable point |
Flinchless hitbox |
Interruptible |