Incineroar (SSBU)/Forward throw
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| Incineroar forward throw hurtbox and hitbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
Update History[edit]
Forward throw has more knockback scaling (52 → 58).
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 12.0% | Forward | 82 | 58 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
| Invincibility | 1-58 |
|---|---|
| Collateral hit | 24-32, 33-41, 42-47, 48-56 |
| Throw release | 58 |
| Interruptible | 82 |
| Animation length | 111 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|