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Display title | Frame delay |
Default sort key | Frame delay |
Page length (in bytes) | 5,301 |
Page ID | 1416 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | KoRoBeNiKi (talk | contribs) |
Date of page creation | 22:48, May 14, 2010 |
Latest editor | The Other Jared (talk | contribs) |
Date of latest edit | 15:54, February 10, 2024 |
Total number of edits | 29 |
Recent number of edits (within past 90 days) | 2 |
Recent number of distinct authors | 1 |
Meta category (1) | This page is a member of 1 meta category:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Frame delay is the time difference between an input being given and the result being executed in an online game. In other words, it is the amount of time it takes for an attack to actually begin after the button has been pressed. |
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