Information for "Frame delay"

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Basic information

Display titleFrame delay
Default sort keyFrame delay
Page length (in bytes)5,301
Page ID1416
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditNo extra protection (infinite)
MoveNo extra protection (infinite)
View the protection log for this page.

Edit history

Page creatorKoRoBeNiKi (talk | contribs)
Date of page creation22:48, May 14, 2010
Latest editorThe Other Jared (talk | contribs)
Date of latest edit15:54, February 10, 2024
Total number of edits29
Recent number of edits (within past 90 days)2
Recent number of distinct authors1

Page properties

Meta category (1)

This page is a member of 1 meta category:

Transcluded templates (3)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Frame delay is the time difference between an input being given and the result being executed in an online game. In other words, it is the amount of time it takes for an attack to actually begin after the button has been pressed.
Information from Extension:WikiSEO