Super Smash Bros. 4

Fox (SSB4)/Down special/Custom 1

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Big Reflector.
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The editor who added this tag suggests: Need hitbox visualization of the windbox.
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Big Reflector as shown in the Character Settings menu.

Overview[edit]

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Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 6 0% 0 AngleIcon10.png Forwards 26 100 0 20 0 0.0 6.5 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L None SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(True).png

Timing[edit]

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Minimum duration[edit]

Windbox ?
Animation length ?

In general[edit]

Legend (1 square = 1 frame)
Lag
Lag time
FrameIcon(Vulnerable).png
Vulnerable
Intangibility
Intangible
Icon for non-damaging hitbox frames in frame strips.
Flinchless hitbox