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| Display title | Counterattack |
| Default sort key | Counterattack |
| Page length (in bytes) | 25,190 |
| Page ID | 34597 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | Toomai (talk | contribs) |
| Date of page creation | 10:23, March 16, 2013 |
| Latest editor | The Other Jared (talk | contribs) |
| Date of latest edit | 19:17, October 19, 2024 |
| Total number of edits | 261 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (12) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | A counterattack is a type of special move. Debuting in Super Smash Bros. Melee, a counterattack will, on use, put the user into a shield-like state followed by a sizable period of lag. Should any normally blockable attack hit the user during these... |
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