Captain Falcon (SSBM)/Back throw
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Overview[edit]
Falcon kicks the foe behind him. The move has low knockback that is usually hard to follow-up on or combo with unless over a ledge. This is further compounded by the move's slow recovery, which is the slowest of all Falcon's throws, taking a full half a second from the throw point to become actionable. The move deals 9% if all hits connect. The move does see niche use near ledge to set up edgeguards.
Throw data[edit]
Hitbox[edit]
Throw[edit]
| Damage | Angle | BK | KS | FKV | Effect | |
|---|---|---|---|---|---|---|
| Throw | 4% | 30 | 130 | 0 | ||
| Release | 3% | 60 | 100 | 0 |
Timing[edit]
| Invincibility | 1-8 |
|---|---|
| Hitbox | 12-19 |
| Throw Release | 20 |
| Animation length | 49 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|