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| Display title | COVID-19 pandemic and its impact on competitive Smash |
| Default sort key | COVID-19 pandemic and its impact on competitive Smash |
| Page length (in bytes) | 65,331 |
| Page ID | 110708 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 5 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | Voqéo (talk | contribs) |
| Date of page creation | 14:05, March 16, 2020 |
| Latest editor | PorpleBot (talk | contribs) |
| Date of latest edit | 22:10, March 10, 2025 |
| Total number of edits | 395 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (24) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | The COVID-19 pandemic was a pandemic of coronavirus disease 2019 caused by severe acute respiratory syndrome coronavirus 2. The outbreak was first identified in Wuhan, Hubei, China, in December 2019, and recognized as a pandemic by the World Health... |
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