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| Display title | Armor |
| Default sort key | Armor |
| Page length (in bytes) | 17,155 |
| Namespace ID | 0 |
| Page ID | 1413 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 12 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
Page protection
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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Edit history
| Page creator | Toomai (talk | contribs) |
| Date of page creation | 13:17, November 7, 2007 |
| Latest editor | Mario Maniac (talk | contribs) |
| Date of latest edit | 00:39, February 7, 2026 |
| Total number of edits | 350 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Page properties
| Transcluded templates (8) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Armor also called flinch resistance or knockback resistance, is an effect of certain moves or actions in all Super Smash Bros. games. It was first introduced through Kirby's Stone move. Armor is the concept of sustaining hitlag and damage, but not... |
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