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On-screen appearance

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On-screen appearance from Super Smash Bros. Brawl with Mario.
Mario's on-screen appearance in Super Smash Bros. Brawl.
Mario and Captain Falcon's on-screen appearances in Super Smash Bros..
Captain Falcon and Mario enter Peach's Castle in Super Smash Bros.

The on-screen appearance, also known as an intro or entrance, is a minor feature in Super Smash Bros., Super Smash Bros. Brawl, and Super Smash Bros. 4. It was not present in Super Smash Bros. Melee, where instead, characters become animated from their trophy forms as seen in the opening movie. It includes a small animation unique for each character entering the battle field during the announcer's three-second countdown before battle. In Smash 64 and Brawl, as the narrator counts down before a match starts, the camera will either pan far enough away from the stage to show each entrance or zoom in on each character during the first few frames of their entrance. In Super Smash Bros. for Nintendo 3DS, when a battle starts, the screen will occasionally focus on the player's own on-screen appearance for the entire duration of the countdown, rather than moving between each computer-controlled character as they appear or showing the entire screen.[1] It has no effect whatsoever on gameplay other than visually dramatic and comedic purposes. The exceptions to this rule are Zero Suit Samus's entrance in Brawl, which allows the players to hit their opponents with the fallen pieces of the power suit; Wario's entrance, which lets Wario charge up his Wario Waft the moment he appears; and Olimar's entrance, which automatically has him pluck three Pikmin. Each entrance usually relates to that character's universe, such as Mario entering in through a warp pipe the way he does at the beginning of Super Mario 64.

In Super Smash Bros.

Character name Description
Captain Falcon Jumps out of his vehicle, the Blue Falcon.
Donkey Kong Breaks out of a DK Barrel.
Fox Ejects out of an Arwing.
Jigglypuff Releases from a Poké Ball.
Kirby Crash-lands a Warp Star into the ground.
Link Descends from a column of light, similar to the end-of-dungeon teleports in Ocarina of Time.
Luigi Jumps out of a Warp Pipe.
Mario Jumps out of a Warp Pipe.
Ness Uses Teleport and crashes onto the stage.
Pikachu Releases from a Poké Ball.
Samus Exits a Super Metroid-style save point.
Yoshi Breaks out of a Yoshi egg.

Gallery

In Super Smash Bros. Melee

File:NessOnScreenAppearanceMelee.gif
The on-screen appearance for Ness in Melee, which Ness shares with all other characters in the game.

Unique character based entrances were removed in Melee. Instead, all playable characters instead briefly start as trophies that "come to life" at the start of the match, a reference to the game's introduction. Only Master Hand and Crazy Hand have "true" on-screen appearances, where they both gradually enter the stage from the background, laughing.

Sheik has the same onscreen appearance as every other character, but it should be noted that the sound played when Zelda transforms into Sheik is played when Sheik appears.

Giga Bowser, when fought in The Showdown and Adventure Mode, does not have any on-screen appearance of any type; when the countdown starts, he's already standing on the stage, although he does have an introduction clip before being fought in Adventure Mode, which consists of Giant Bowser's trophy being flung back onto the stage, transforming into Giga Bowser. Taking advantage of hacks, Giga Bowser may be fought in Vs. Mode. He then appears as a trophy when the "Must be ON" code from Action Replay is not turned on. When this happens, he will be in a T-pose upon trophy appearance. This freezes on stages that are not part of the Smash universe. The CPU players, including allies, in Event matches are already in the fight when the countdown starts. In Event 50: Final Destination Match, the hands' "true" appearances don't occur; they are already in the fight.

In Super Smash Bros. Brawl

File:Zeldaentrance.gif
Zelda's on-screen appearance in Brawl.

The on-screen appearances in Brawl appear in VS matches only. The single player modes instead use a quicker appearance method similar to Melee's. The characters are simply already present when the match/mode start, or characters will spontaneously spawn out of nowhere during the match.

Character name Description
Bowser Emerges from a wall of flames.
Captain Falcon The Blue Falcon spins to a stop, Captain Falcon jumps out, and then Blue Falcon speeds off.
Diddy Kong Breaks out of a DK Barrel and claps his hands.
Donkey Kong Breaks out of a DK Barrel, grunts and makes a strongman pose.
Falco Ejects from an upside-down Arwing, much like the way he appears in the Subspace Emissary. Nearly identical to Fox and Wolf's appearances.
Fox Ejects from an Arwing. Nearly identical to Falco and Wolf's appearances.
Ganondorf Emerges from a portal of dark magic.
Ice Climbers The condor flies in with them hanging from his feet, then they jump off.
Ike Warps onto the stage using warp magic and then slashes his sword. The warp magic resembles that used by the Black Knight in Fire Emblem: Path of Radiance.
Jigglypuff Releases from a Poké Ball, then does a short, bouncy dance.
King Dedede Is carried in on a palanquin by four Waddle Dees, then jumps off, scattering them.
Kirby Crash-lands a Warp Star to the ground.
Link Appears in a whirlwind and unsheathes his sword. A whirlwind was used to teleport among dungeons in The Legend of Zelda. Also, a whirlwind was used to teleport Link in games where he makes use of his ocarina, particularly through the Song of Soaring.
Lucario Teleports on stage, floats for a second, gathers aura in its hands then lands. This is unusual, because all other Pokémon come in on Poké Balls.
Lucas Rides in on a Mr. Saturn-style coffee table, then hops off. The table is based on the one that Lucas rides to Saturn Valley in Mother 3.
Luigi Jumps out of a Warp Pipe shaking in fear, saying "Let's-a go." in an uneasy voice. His pose is similar to Luigi's face on the cover of Luigi's Mansion. Similar to Mario's appearance but his pose is different.
Mario Jumps out of a Warp Pipe punching his right fist in the air while shouting "Let's-a go!". Similar to Luigi's appearance but his pose is different.
Marth Warps onto the stage using warp magic with a twirl and unsheathes his sword.
Meta Knight Teleports in wrapped in his cape. This is similar in appearance to his up taunt.
Mr. Game & Watch Moves along a row of Game and Watch LCD frames until he reaches the foreground.
Ness Arrives having used Teleport, then shakes off the soot he gathered after crashing.
Olimar Olimar exits the Hocotate Ship and plucks three Pikmin from the ground.
Pikachu Releases from a Poké Ball and emits sparks from its cheeks.
Pit Appears onstage from a beam of light from the heavens while looking upwards.
Peach Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".
Pokémon Trainer Throws out his first Pokémon, yelling "Go Squirtle!", "Go Ivysaur!", or "Go Charizard!"
R.O.B. Assembles piece by piece as his parts drop from the sky. This may be a reference to his appearance in Kirby's Dream Land 3.
Samus Arrives from a Super Metroid-style save point, though the design is somewhat altered.
Sheik Appears in magical sparks.
Snake Appears kneeling with lighting and sparks around him. He also appears to be turning visible. This is a reference to the opening scene in Metal Gear Solid 2: Sons of Liberty when Snake is using stealth camouflage and he does a free-fall jump onto a ship. The impact from the landing causes the stealth camouflage to malfunction. Snake also sometimes says, "Kept you waiting, huh?" which is what Snake said to Otacon after the free-fall jump.
Sonic Jumps onto the stage (in ball form) from the foreground and gives the thumbs-up.
Toon Link Appears in a cel-shaded, The Wind Waker-style explosion, then unsheathes his sword.
Wario Rides in from the foreground on his bike, then falls off. The bike then explodes and Wario dusts himself off.
Wolf Ejects from a Wolfen. Nearly identical to Fox and Falco's appearances.
Yoshi Breaks out of a Yoshi egg. Even if a Yoshi is selected with a color other than green, he will still break out of a white egg with green spots.
Zelda Teleports in using Farore's Wind with Din's Fire in her hand.
Zero Suit Samus Stands up from a kneeling position as her Power Suit falls off. Power Suit Pieces are scattered around Samus, which the player can then throw at their opponents.

Gallery

In Super Smash Bros. 4

Captain Falcon's on-screen appearance in Super Smash Bros. for Wii U

On-screen appearances return in Super Smash Bros. 4.

Character name Description
Bowser Emerges from a wall of flames. He is hunched during the entrance but stands upright as the battle starts.
Bowser Jr. Flies onto the stage in his Junior Clown Car and makes a face.
Captain Falcon The Blue Falcon spins to a stop, Captain Falcon jumps out, and then Blue Falcon speeds off.
Charizard Releases from a Poké Ball, then stomps.
Dark Pit Appears onstage from a beam of darkness from somewhere.
Diddy Kong Breaks out of a DK Barrel.
Donkey Kong Breaks out of a DK Barrel.
Dr. Mario An array of Megavitamins rests on the ground, built up in the shape of the bottom of the bottles from the Dr. Mario games. A Megavitamin falls in place, and a chain reaction causes the other Megavitamins to recede, revealing Dr. Mario (in contemplation) behind them.
Duck Hunt Jumps from the foreground into a patch of 8-bit grass, then peers its head over, laughing like in its home game.
Falco Ejects from an upside-down Arwing.
Fox Ejects from an Arwing.
Ganondorf Emerges from a portal of dark magic.
Greninja Releases from a Poké Ball and does a ninja pose.
Ike Warps onto the stage using warp magic, then slashes his sword.
Jigglypuff Releases from a Poké Ball, then does a short, bouncy dance.
King Dedede Is carried in on a palanquin by four Waddle Dees, then jumps off, scattering them.
Kirby Crash-lands a Warp Star to the ground.
Link Appears in a whirlwind and unsheathes his sword.
Little Mac Jogs onto the stage and strips off his pink training suit.
Lucario Teleports on stage, floats for a second, gathers aura in its hands then lands.
Lucina Warps while masked onto the stage using warp magic with a twirl, removes her mask, and unsheathes her sword.
Luigi Jumps out of a Warp Pipe with hands on face saying "Let's-a go."
Mario Jumps out of a Warp Pipe punching his right fist in the air while shouting "Let's-a go!".
Marth Warps onto the stage using warp magic with a twirl and unsheathes his sword.
Mega Man Warps into the stage, resembling the way Mega Man warps in when he starts a stage in the Mega Man games.
Meta Knight Teleports in wrapped in his cape.
Mii Brawler Lands with an explosion, then performs attack movements.
Mii Gunner Departs from an energy shot, then poses.
Mii Swordfighter Appears in a whirlwind and unsheathes sword.
Mr. Game & Watch Moves along a row of Game and Watch LCD frames until he reaches the foreground.
Ness Arrives having used Teleport, then shakes off the soot he gathered after crashing.
Olimar Olimar exits the Hocotate Ship and plucks three Pikmin from the ground.
Pac-Man Starts out as the classic Pac-Man sprite and then jumps out of it into his normal form.
Palutena Walks out of a golden door with a heavenly glow surrounding her.
Peach Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".
Pikachu Releases from a Poké Ball and emits sparks from its cheeks.
Pit Appears onstage from a beam of light from the heavens.
R.O.B. Assembles piece by piece as his parts drop from the sky.
Robin Warps onto the stage using warp magic.
Rosalina Glides in from some stars and does a twirl.
Samus Arrives from a save point.
Sheik Appears in a whirl of smoke.
Shulk Jumps down with the Monado, then places it after it deactivates on his back.
Sonic Jumps onto the stage (in ball form) from the foreground and gives the thumbs-up.
Toon Link Appears in an explosion, then unsheathes his sword.
Villager Exits out of a house and cheers to the camera.
Wario Rides in from the foreground on his bike, then falls off. The bike then explodes and Wario dusts himself off.
Wii Fit Trainer Steps off of the living Wii Balance Board seen in the Wii Fit series, who then jumps behind the stage waving goodbye, disappears.
Yoshi Breaks out of a Yoshi egg. The color of the Yoshi will determine the color of the spots on the egg.
Zelda Teleports in with magic in her hands.
Zero Suit Samus Jumps out of her gunship and lands with her jet boots.

References

External links