Samus (SSB4)

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This article is about Samus's appearance in Super Smash Bros. 4. For the character in other contexts, see Samus Aran.
in Super Smash Bros. 4
Universe Metroid
Other Smash Bros. appearances in SSB
in Melee
in Brawl
Availability Starter
Final Smash Zero Laser

Samus (サムス, Samusu), one of the characters revealed in the E3 2013 trailers, is a playable character in Super Smash Bros. 4. Samus is confirmed to retain all of her Special Moves and her Final Smash, Zero Laser[1]. However, she will not transform into Zero Suit Samus after using this move, and Zero Suit Samus will return as a separate character. Her design is now based off her appearance in Metroid: Other M, as opposed to the previous three games where her design was primarily based on Super Metroid and the Metroid Prime appearances.

Changes from Brawl

  • Buff.png Grapple Beam is much faster and has landing lag reduced.
  • Buff.png Forward smash appears to have gotten much faster and now has a small fire charge that blasts out of it, similar to Mario's forward smash.
  • Buff.png Screw Attack now does more knockback.
  • Buff.png Neutral attack's second hit appears to have more vertical range.
  • Buff.png Zero Laser is more narrow, and comes out faster. It doesn't break the Power Suit.
  • Buff.png Up smash deals drastically more knockback to the point where it can KO. The hits are also much closer together.
  • Buff.png Down tilt appears to have gained more KO power.
  • Buff.png Dash attack's early hit deals slightly more damage than in Brawl.
  • Buff.png Charge Shot claimed to have "drastically improved" speed and power.
  • Buff.png Missiles have a new design and do not take as long to reach their maximum speed but otherwise have no obvious changes.
    • Nerf.png Samus now has landing lag if she lands while firing a missile.
  • Buff.png Down aerial is now quicker, and appears to have a larger hitbox.
    • Nerf.png However, it deals less damage, dealing 13% as opposed to Brawl's 15%, and appears to have a sourspot.
  • Buff.png Down smash and up tilt have been sped up. The former also appears to have strengthened.
    • Nerf.png However, her down smash has less damage potential.
  • Buff.png Forward tilt is much faster.
    • Nerf.png However, it deals slightly less damage.
  • Nerf.png Samus' bombs, when used airborne, don't stop falling speed as much as in Brawl.
  • Notice.png Neutral aerial is now a quick kick in front of her and behind her.
  • Notice.png Charge Shot changes color depending on Samus's palette swap.
  • Notice.png Grab aerial now has two hits.
  • Notice.png Her down tilt produces much more intense lighting effects.

The following moves appear visually unchanged:

  • Second hit of her neutral combo
  • Dash attack
  • Forward aerial
  • Back aerial
  • Up aerial
  • Forward smash
  • Samus retains the ability to wall jump.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but Samus has a few known variants. She retains her original special moves and her final smash. These are Samus's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Charge Shot Slow Beam Shotgun Beam
Side Special Missile Slow Missile Delayed Missile
Up Special Screw Attack Boost Ball Shinespark
Down Special Bomb Slippy Bomb Power Bomb
Final Smash Zero Laser

Palette Swaps

Samus Palette (SSB4).png
SamusHeadSSB4-3.png SamusHeadBlueSSB4-3.png SamusHeadPinkSSB4-3.png SamusHeadBrownSSB4-3.png SamusHeadPurpleSSB4-3.png SamusHeadGreenSSB4-3.png SamusHeadWhiteSSB4-3.png SamusHeadBlackSSB4-3.png


Samus's trophy has been seen in Super Smash Bros. for Nintendo 3DS. In addition to a trophy of Samus's normal appearance, a trophy of Samus in her Gravity Suit from Metroid: Other M, appears in the 3DS version.