Diddy Kong (SSB4)

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This article is about Diddy Kong's appearance in Super Smash Bros. 4. For the character in other contexts, see Diddy Kong.
Diddy Kong
in Super Smash Bros. 4
Diddy Kong
Universe Donkey Kong
Other Smash Bros. appearance in Brawl

Availability Starter
Final Smash Rocketbarrel Barrage

Diddy Kong (ディディーコング, Didī Kongu) is a playable character in Super Smash Bros. 4. He was confirmed on February 21st, 2014 to correspond with the international release date of Donkey Kong Country: Tropical Freeze. Diddy Kong retains his realistic chimpanzee screeches from Super Smash Bros. Brawl.[1] His cap matches the one with the differently-colored Nintendo logo that debuted in his most recent appearance, Tropical Freeze.

Changes from Brawl

Diddy Kong seems to have received major buffs, even though he was a top tier character in Super Smash Bros. Brawl. However, his Banana Peel move - the key to his past success - has been heavily nerfed.

  • Buff.png Diddy Kong's more elastic limbs stretch out farther in his attacks, which will give a significant increase in the reach of his attacks.
  • Buff.png Peanut Popgun's explosion from overcharging has a very powerful hitbox.
  • Buff.png Neutral attack now transitions into a finisher.
  • Buff.png Rocketbarrel Boost is now able to move at horizontal trajectories.
  • Buff.png Diddy's Up smash now forms in a fist, and is stronger.
  • Buff.png Up and back throws are more damaging.
  • Buff.png Forward smash is stronger.
    • Nerf.png It deals less damage.
  • Buff.png All aerials are much faster and stronger.
    • Notice.png Neutral aerial sends opponents at a more vertical trajectory.
    • Buff.png Down and forward aerial has less landing lag.
  • Buff.png He is able to pummel the opponent if he is able to successfully grab the opponent with Monkey Flip.
  • Buff.png Rocketbarrel Barrage no longer leaves Diddy Kong helpless in midair.
  • Buff.png Dash attack now has Diddy slam his fist into the ground at the end of the move which deals more damage.
    • Nerf.png This gives his dash attack ending lag and makes it hard to follow up with up smash.
  • Nerf.png Banana Peels can now be destroyed.
    • Nerf.png Additionally, only one Banana Peel can now be on the stage at once. Combining this with the lack of glide tossing, Diddy Kong has lost the ability to easily 0-death his opponents reliably.

Like Donkey Kong and Fox, Diddy has more stylized fur than he did in Brawl. His proportions have been tweaked to match his more recent appearances in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze. For example, Diddy's head is smaller in proportion to his body. However, his arsenal of weaponry (namely his Peanut Popgun and Rocketbarrels) are not from these recent installments and remain aesthetically unchanged. Like other veterans, Diddy Kong's pigments are more prominent than they were in Brawl, with the visual sharpness of his red attire and brown fur increased. This coincidentally makes Diddy Kong similar to his appearance in Donkey Kong 64. Diddy's general expressiveness has also been exaggerated, like Donkey Kong. Many of his animations are now accompanied with look of distraught surprise.


Name Damage Description
Neutral attack Combo Slap  ?% Diddy Kong swats his hand twice, turns to quickly kick his foot, and proceeds to repeatedly hit with his tail.
Forward tilt Lean Punch  ?% Diddy Kong leans to the side and flings both of his arms forward. This attack can be tilted upwards or downwards.
Up tilt Jump Swipe  ?% Diddy Kong swats in the air above him with a slap and looks similar to an uppercut. Unknown if its reach has been extended.
Down tilt Low Clap  ?% Diddy Kong, while crouching, slaps forward.
Dash attack Cartwheel  ?% Diddy Kong performs a cartwheel as done in Donkey Kong Country.
Forward smash Spinning Punch  ?% Diddy Kong spins, slapping forward twice. The first hit has no knockback.
Up smash Fliparound  ?% Diddy Kong hops briefly and performs a stationary cartwheel. The attack's vertical reach is greater and his hands now form a punch.
Down smash Breakdance Kick  ?% Diddy Kong performs a sweeping kick. It has less knockback than his forward smash, but it's still his most reliable smash attack.
Neutral aerial Air Cartwheel  ?% Diddy Kong does an aerial cartwheel similar to his dash attack.
Forward aerial Two-Legged Kick  ?% Diddy Kong kicks both feet forward, similar to Mario and Luigi's old forward aerial in Super Smash Bros..
Back aerial Rear Kick  ?% Diddy Kong thrusts his leg backward and spins it behind him.
Up aerial Flip Kick  ?% Diddy Kong performs an overhead flip kick.
Down aerial Two-Fisted Pound  ?% Diddy Kong thrusts both arms in a downward punch.
Grab Diddy Kong grabs his opponent.
Pummel Headbutt  ?% Diddy Kong headbutts his target, angled from the side of his body. Hits almost instantly.
Forward throw Toss  ?% Diddy Kong tosses his opponent forwards.
Back throw Rear Toss  ?% Diddy Kong tosses his opponent backwards.
Up throw Vertical Kick  ?% Diddy Kong throws his opponent up and kicks them.
Down throw Ground Bounce  ?% Diddy Kong throws the opponent downward and hops over them, as if playing leapfrog.
Floor attack (front) Spin Swipe  ?% Gets up and punches on both sides.
Floor attack (back) Swirl Kick  ?% Gets up and kicks to both sides.
Floor attack (trip) Spin Kick  ?% Another two kicks to either side.
Edge attack (fast) Quick Flick  ?% A spinning tail slap.
Edge attack (slow) Slow Kick  ?% A short kick.
Neutral special Peanut Popgun  ?% Diddy Kong shoots a peanut from his Popgun. The longer Diddy charges the attack, the farther and quicker the peanut will fly. If Diddy overcharges the attack, however, it will cause a very powerful explosion.
Neutral special custom 1 Exploding Popgun  ?% Diddy Kong takes out his Popgun, which then explodes. Has a short charge time, but doesn't fire any peanuts.
Neutral special custom 2 Jumbo Peanuts  ?% Diddy Kong shoots a giant peanut from his Popgun. The peanuts don't fly as far, but are more powerful than normal.
Side special Monkey Flip  ?% Diddy Kong performs a sideways hop that has the potential to launch Diddy onto an opponent's face if timed correctly. Can perform a flying kick with another button press.
Side special custom 1 Back Flip  ?% Diddy Kong hops backwards, and can perform a flying kick forwards with another button press.
Side special custom 2 Flying Monkey Flip  ?% Diddy Kong jumps higher, but his flying kick is weaker. The grab attack, however, is stronger.
Up special Rocketbarrel Boost  ?% Diddy Kong charges his rocketbarrels from Donkey Kong 64 in a powerful attack. Its potential as a horizontal recovery move has been improved.
Up special custom 1 Rocketbarrel Attack  ?% A more powerful attack than Rocketbarrel Boost, but has less maneuverability.
Up special custom 2 Rocketbarrel Kaboom  ?% Charges faster and controls better than Rocketbarrel Boost, but will explode if Diddy Kong hits any terrain during the move.
Down special Banana Peel  ?% Diddy Kong tosses a banana peel into the air to have it fall onto the ground. Opponents who touch the peel will slip and trip. Unlike in brawl, only one banana peel can exist at one time, and it disappears when hit by and opponent.
Down special custom 1 Shocking Banana Peel  ?% Diddy Kong tosses a banana peel into the air to have it fall onto the ground. Opponents who come in contact with the peel will be stunned momentarily. The stun time is longer if the opponent steps on the peel as opposed to getting hit by it.
Down special custom 2 Battering Banana Peel  ?% Diddy Kong tosses a banana peel straight up. Opponents who come in contact with the peel will be launched upwards as well.
Final Smash Rocketbarrel Barrage  ?% Diddy Kong flies around on his rocketbarrels, shooting peanuts everywhere. Has greater movement speed than it does in Brawl, but is even harder to control. Does not put Diddy Kong into a helpless state when ended in the air.


  • Tosses his cap in the air and has it land on his head. It is his victory pose from Donkey Kong Country.
  • Claps his hands above his head four times, switching feet in the process.
  • Does a playful fighter's stance and cackles.

On-Screen Appearance

Diddy Kong bursts from a DK barrel and briefly strikes a pose.

Victory Fanfare

A flourished remix directly from Brawl based on the jingle that would play whenever Diddy Kong completely cleared a bonus room or defeated a boss in Donkey Kong Country. He shares this with his uncle/best friend, Donkey Kong.


Super Smash Bros. for Nintendo 3DS trophy descriptions

Diddy Kong's regular trophy can be obtained by completing Classic Mode and his alternative trophy can be obtained by completing All-Star mode.

Diddy Kong
Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels—enemies love it!
Diddy Kong (Alt.)
The Banana Peel Diddy throws when you use his down special can be picked up and used against you, so be careful. His Monkey Flip side special is a rolling leap followed by a grab (or a kick if you press the button again midjump). If you grab someone, press the button again to attack or jump off them to go high into the air.

Alternate costumes

Diddy Kong Palette (SSB4).png
DiddyKongHeadSSB4-3.png DiddyKongHeadWhiteSSB4-3.png DiddyKongHeadPinkSSB4-3.png DiddyKongHeadPurpleSSB4-3.png DiddyKongHeadGreenSSB4-3.png DiddyKongHeadBlueSSB4-3.png DiddyKongHeadYellowSSB4-3.png DiddyKongHeadCyanSSB4-3.png



  • Diddy Kong's confirmation was the first time a character was revealed for an international release of a game as opposed to just the Japanese release.
  • The elastic quality of Diddy Kong's limbs is similar to another Donkey Kong character, Lanky Kong.