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NES Zapper Posse: Difference between revisions

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(Imma main the hell outta the DHD.)
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|type=Trapping
|type=Trapping
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
{{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, 8-bit ducks fly towards the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from ''Hogan's Alley''. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponents) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. Also, no matter what [[Palette swap|color]] Duck Hunt is, he will always appear in his default appearance during the attack.
'''{{SSB4|Duck Hunt}}'s [[Final Smash]]''' does not have a currently known official name, though it is referred to as '''NES Zapper Posse''' in Prima's guide for {{for3ds}}. When activated, 8-bit ducks fly towards the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from ''Hogan's Alley''. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponents) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. Also, no matter what [[Palette swap|color]] Duck Hunt is, he will always appear in his default appearance during the attack.


{{Special Moves|char=Duck Hunt}}
{{Special Moves|char=Duck Hunt}}
{{FinalSmash}}
{{FinalSmash}}
[[Category:Duck Hunt]]
[[Category:Duck Hunt]]

Revision as of 23:14, October 4, 2014

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Template:Infobox Final Smash SSB4 Duck Hunt's Final Smash does not have a currently known official name, though it is referred to as NES Zapper Posse in Prima's guide for Super Smash Bros. for Nintendo 3DS. When activated, 8-bit ducks fly towards the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponents) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. Also, no matter what color Duck Hunt is, he will always appear in his default appearance during the attack.