NES Zapper Posse: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
Bowserkoopa (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
|type=Trapping | |type=Trapping | ||
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}} | |effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}} | ||
{{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them | {{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from ''Hogan's Alley''. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponent) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. | ||
{{Special Moves|char=Duck Hunt}} | {{Special Moves|char=Duck Hunt}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Duck Hunt]] | [[Category:Duck Hunt]] |
Revision as of 00:15, September 13, 2014
Template:Infobox Final Smash SSB4 Duck Hunt's Final Smash does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponent) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models.