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This article's title is unofficial.

NES Zapper Posse: Difference between revisions

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|type=Trapping
|type=Trapping
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
{{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a reign of bullets fired by the Wild Gunmen. It should be worth noting that every character in the Final Smash (except the opponent) uses 2D sprites.
{{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a rain of bullets fired by the Wild Gunmen. Every character in the Final Smash (except the opponent) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models.


{{Special Moves|char=Duck Hunt}}
{{Special Moves|char=Duck Hunt}}
{{FinalSmash}}
{{FinalSmash}}

Revision as of 19:14, September 11, 2014

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Template:Infobox Final Smash SSB4 Duck Hunt's Final Smash does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a rain of bullets fired by the Wild Gunmen. Every character in the Final Smash (except the opponent) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models.