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NES Zapper Posse: Difference between revisions

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(New Page: {{Infobox Final Smash SSB4 |name=Duck Hunt's Final Smash |user=Duck Hunt |type=Trapping |effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the W...)
 
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{{Infobox Final Smash SSB4
{{Infobox Final Smash SSB4
|name=Duck Hunt's Final Smash
|name=Duck Hunt's Final Smash
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|type=Trapping
|type=Trapping
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
|effect= Ducks trap the opponents who touch them. The opponents are then repeatedly shot by the Wild Gunmen while cans and ducks fly around.}}
{{SSB4|Duck Hunt}}'s [[Final Smash]] does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a reign of bullets fired by the Wild Gunmen. It should be worth noting that every character in the Final Smash (except the opponent) uses 2D sprites.


[[Duck Hunt (SSB4)|Duck Hunt]]'s Final Smash does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a reign of bullets fired by the Wild Gunmen. It should be worth noting that every character in the Final Smash (except the opponent) uses 2D sprites.
{{Special Moves|char=Duck Hunt}}
{{FinalSmash}}

Revision as of 19:13, September 11, 2014

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Template:Infobox Final Smash SSB4 Duck Hunt's Final Smash does not have a currently known name. When activated, ducks fly into the background, trapping opponents who touch them into a reign of bullets fired by the Wild Gunmen. It should be worth noting that every character in the Final Smash (except the opponent) uses 2D sprites.