The wall jump is a technique some characters may use in Super Smash Bros. Melee, Super Smash Bros. Brawl and Super Smash Bros. 4 in which one momentarily clings to the wall, turns away, and then jumps back. It is performed by touching a wall and then pressing the control stick or d-pad in the direction opposite the wall. In Brawl, it can also performed by pressing jump when touching a wall. A wall jumping character experiences a short period of invincibility at the moment he or she kicks off the wall. One cannot wall jump forever, as the height one gains from each successive wall jump decreases until they actually lose height.
In Melee, the following characters can wall jump:
In Brawl, the following characters can wall jump. They are listed in order of wall jump height:
In SSB4, the following characters can wall jump:
The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, and Sonic have performed wall jumps in their own series; Mario in Super Mario 64, Super Mario Sunshine, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii, Super Mario Galaxy 2, Super Mario 3D Land, New Super Mario Bros. 2, New Super Mario Bros. U, and Super Mario 3D World; Samus in all games except Metroid, Metroid II, and Metroid Prime; and Sonic in Sonic the Fighters (also known as Sonic Championship) and Sonic could do a horizontal wall jump known as the Triangle Jump in Sonic Heroes.
There is some speculation as to whether or not Super Mario Bros. is the first instance of walljumping in Nintendo games, although in that game the technique was a glitch. Luigi also had the ability to wall jump in New Super Mario Bros., but not in Super Mario 64 DS. Luigi, Donkey Kong, and Kirby (with the ninja ability in Kirby Super Star) are the only characters that could wall jump in a game they appeared in but can't in Brawl.