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Young Link (SSBU)/Side special

< Young Link (SSBU)
Revision as of 01:39, July 11, 2022 by DrakRoar (talk | contribs)
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Hitbox visualization showing Young Link's side special, Boomerang.
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OverviewEdit

Update HistoryEdit

  3.0.0

  •   Boomerang has received negative shield damage (0 → -5.5 (clean), -3.5 (late), -1 (return)), effectively dealing half its usual damage to shields.
  •   An unknown bug was created where opponents would unexpectedly teleport in any direction upon releasing Boomerang.

  3.1.0

  •   Boomerang teleportation glitch fixed.

HitboxesEdit

If thrown with a smash attack input, the Boomerang's clean and late hits have their damage multiplied by 1.2×.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.0% -5.5   Speed-based 55 30 0   4.3 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 7.0% -3.5   Speed-based 55 30 0   3.3 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Returning
0 0 0 2.0% -1.0   Speed-based 40 30 0   3.3 top 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

ThrowEdit

Tilt input hitboxes (clean, late, returning) 27-29, 30-71, 72-149
Smash input hitboxes (clean, late, returning) 27-29, 30-82, 83-185
Interruptible 46
Animation length 59
Tilt throw                                                                                                                                                                                                                                                                                                                                                                                   
Smash throw                                                                                                                                                                                                                                                                                                                                                                                   
Young Link                                                                                                                                                                                                                                                                                                                                                                                   

CatchEdit

Catching the Boomerang removes its hitboxes. The catching animation does not occur if Young Link is in the middle of an attack or defensive action.

Interruptible 10
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible

ParametersEdit

ThrowEdit

Stick sensitivity to angle vertically 0.2
Vertical angle deviation 33°

BoomerangEdit

Lifetime 123 frames (tilt)
159 frames (smash)
Initial speed 2.4 (tilt)
2.9 (smash)
Rotation speed 28° (tilt)
36° (smash)
Smash input damage multiplier 1.2
Deceleration 0.047
Minimum speed 0.3
Distance spent turning back 15 (tilt)
22 (smash)
Maximum returning speed 2.8
Angle deviation per frame when returning
Angle difference to go through floor instead of bouncing off 50°
Minimum bounce angle off ground 16°
Can pierce opponents? No

After clashing with an attackEdit

Lifetime 60 frames
Horizontal speed -0.15
Vertical speed 1.25
Gravity 0.09
Falling speed 1.4
Rotation speed multiplier 0.2