User:Requiem of Ice

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Requiem of Ice
Character info
Smash 64 main Link
Other Smash 64 character Fox
Smash 64 doubles main Link
Melee mains Link, Dr. Mario
Other Melee characters Marth, Ganondorf, Falco
Melee doubles main Link
Brawl mains Link, Ganondorf
Other Brawl characters Ike, Wolf, Falco
Personal and other info
Location Louisiana USA

About Me

I provide very reasonable arguments for anything I can say about Smash Bros. Whether it's about stages, characters or items, even to advanced techniques and secrets, I am the guy to go to. If you want to talk about anything Smash, ask me.
I prominently play as Link in the Super Smash Bros. series. In SSB64 and Melee, I believe he was overpowered. In Brawl, I believe that he is the MOST BALANCED character. I can tell you first-hand, that in the Japanese version of Super Smash Bros., he is undoubtedly the most overpowered character.
I may use lower tiered characters against higher tiered characters, but as I state here, higher tiered characters are more predictable than useful.
I also play Call of Duty: Black Ops 2 and have Ghosts. I am an amazing player, but I am not the best, but am worthy of being a Professional.
I am also quite the Creepypasta enthusiast.

Systems and Games

System Condition
Super Nintendo Great
GameBoy Good
Nintendo 64 Great
GameBoy Advanced Amazing
Nintendo GameCube Amazing
Nintendo Wii Amazing
Nintendo 3DS Great/Amazing
Playstation 2 Amazing
Playstation 3 Like New
PC Amazing

I will list the games by name and what system or systems I own them on. Only PROMINENT games are mentioned.

Super Mario Bros. Wii
Super Mario Bros. 2 (US) Wii
Super Mario Bros. 3 Wii
Super Mario World SNES
Super Mario 64 Nintendo 64
Super Mario Galaxy 2 Wii
Mario Kart 64 Nintendo 64
Mario Kart: Super Circuit GameBoy Advanced
Mario Kart 7 3DS
The Legend of Zelda: Ocarina of Time Nintendo 64, GameCube, Wii, 3DS
The Legend of Zelda: Oracle of Ages GameBoy Color
The Legend of Zelda: The Wind Waker GameCube
The Legend of Zelda: Skyward Sword Wii
Kirby's Adventure Wii
Pokemon Red GameBoy
Pokemon Gold GameBoy
Pokemon Sapphire GameBoy Advanced
Super Smash Bros. Wii, ROM (Project64K)
Super Smash Bros. (JPN) ROM (Project64K)
Super Smash Bros. Melee GameCube
Super Smash Bros. Brawl Wii
Super Street Fighter II: The New Challengers ROM
Soul Calibur II GameCube
Soul Calibur V Playstation 3
Resident Evil 4 Wii
Resident Evil 6 Playstation 3
Silent Hill 2 Playstation 2
Call of Duty: Black Ops II Playstation 3
Call of Duty: Ghosts Playstation 3
SCP: Containment Breach PC

Melee Tier List

This is my own Melee Tier List, of which I follow:

S Tier Marth, Falco, Ganondorf/Captain Falcon, Link, Peach, Fox
A Tier Sheik, Pikachu, Dr. Mario, Ice Climbers, Jigglypuff
B Tier Luigi, Roy, Young Link, Mewtwo, Zelda
C Tier Mario, Samus, Yoshi, Donkey Kong, Bowser, Pichu
F Tier Ness, Kirby, Mr. Game and Watch

Smasher Tactics

Tactic Name Description
Offensive A tactic that is most commonly used by Super Smash Bros. players. It mostly involves characters that have to go head-on for their attacks. It is also the most predictable of all tactics.
Defensive A tactic, the second most common, used by players. It involves characters that have a higher weight and defensive status than others. It also involves characters with larger attack hitboxes.
Space/Camp A tactic that is very cheap. It involves any character with a long range attack that has considerable knockback and damage, or any character that uses a disjointed hitbox.
Spam The most predictable tactic. It is used by a majority of non-professional players, and is the cheapest tactic of all. It involves characters with decent knockback, but only one single attack needed overall.
Onslaught A tactic that is very unpredictable. This tactic utilizes combos that basically create an onslaught, giving no space for any air. It involves characters with ranged attacks that can stun the opponent, as well as have attacks that can connect closely. It is best used by Link.
No Combo A tactic which has an odd style to it. It is the only tactic to which the player does not use any combo. It is used mainly by players who use very powerful characters that have slower attacks, but higher knockbacks.
Unstoppable The most unpredictable and most useful tactic, but is used by the least amount of players overall. It is a tactic that only works with Fox, Ice Climbers, Meta Knight, and ironically, Link. It keeps your opponent guessing and wondering what will happen next, as the strategies always change with this tactic. It is somewhat the same as Onslaught.

Link Combos

Down Smash Juggle: Basically, any heavy or fast-falling character like Ganondorf or Fox, respectively, for example, that are above 20% damage can be juggled by Link's down smash. This gives Link options after 3-5 hits on his opponent, including my patented Courageous Combo.

Side Smash>D-Tilt 0% KO: If you truly want to keep your opponents on edge, be sure to always lure them to the edge of a stage from 0%. Make sure you are more into the interior of the stage and use Link's side smash while your opponent is at the edge. If done correctly, you should be right at the edge of the stage, and your opponent should have used their double jump already. Make sure, at the right moment, to use Link's Down Tilt to Meteor Smash them. If they meteor cancel, make sure to edgehog.

Sex Kick Galore: After 50% damage, you now have the ability to knock back any opponent with Link's neutral and aerials. This gives you multiple options to combo your opponents with only these two moves.

Aerial GIMP: To make this simple, just use Link's N-Air or F-Air to GIMP any opponent. Make sure you always have your second jump so you can recover more easily.

Thanks for Reading.