This was also the name of the joint project between Nintendo, Team Ninja and D-Rockets to make Other M. Is that notable? --RoyboyXRoyHeadSSBM.png Talk 08:05, 28 November 2011 (EST)

I would say no, unless you can find proof the name of Project M was based off of that (which I find to be extremely unlikely). Omega Tyrant TyranitarMS.png 12:11, 28 November 2011 (EST)

Fighters

Can we get the list of the playable characters? King KirbyD   23:34, 22 April 2012 (EDT)

Here. Mousehunter321 (talk · contributions) 23:37, 22 April 2012 (EDT)

Updating the Article

Should we add pages for the Characters like with 64, Melee and Brawl?Nocturnal Dragon (talk) 23:53, 6 May 2012 (EDT)

No. We only have character pages for the actual games. Toomai Glittershine   The Sharp 23:55, 6 May 2012 (EDT)
Listing character changes on this article is fine though. Omega Tyrant   23:56, 6 May 2012 (EDT)
Since there is a growing competitive scene for PM, I think it's safe to assume the character changes in the current demo will remain relatively static. You guys think it would be fine to update the character changes especially to ones with major revisions such as Charizard and Ike.--BrianDon't try me!  23:37, 28 August 2012 (EDT)

Finally finished the character changelist, what do you think?

Oh and before anyone asks, I did not include Ivysaur because he/she (the Project M character page states that Ivysaur is a girl, but I think its a boy) is not added yet. (GamerGuy09 (talk) 22:38, 21 October 2012 (EDT))

It's great, but ask Omega Tyrant if he is busy. If he isn't, then request a rewrite. ShupaRoeh  23:01, 21 October 2012 (EDT)
Can you explain why Omega Tyrant should be consulted here? Mr. Anon talk 23:02, 21 October 2012 (EDT)
He came in my mind when I requested a rewrite. ShupaRoeh  23:05, 21 October 2012 (EDT)

2.5 Came Out

So I guess we should get ready for some changes and make a section for the new characters. Also, i'm thinking about adding a Stages page. GamerGuy09 (talk) 01:11, 31 December 2012 (EST)

Yup 2.5 is out and it is amazing. I'm making a list of all the changes I've noticed so far. For now we should add the new physics improvements made (like button delay removal and knockback stacking) as well as the aesthetic changes like new menus and stock control stuff. --BrianDon't try me!  02:54, 31 December 2012 (EST)

2.6 Came Out

There's a lot of updating that needs to happen. I'd be willing to provide screenshot GIFs (like the one I did for Sonic), but I am not 100% familiar with all of the changes. Here's the Project: M 2.6 Cahnges subreddit post for reference.   davidvkimball 20:58, 22 July 2013 (EDT)

An official change log will be released in about 2 weeks. I'll update the page accordingly.--BrianDon't try me!  11:35, 23 July 2013 (EDT)
Awesome. :)   davidvkimball 18:40, 25 July 2013 (EDT)

Do those tags still need to be there?

I believe that the Project: M page is one of the best pages in ssbwiki. It shows a lot of changes and information about the mod itself. GamerGuy09 (talk) 21:04, 4 October 2013 (EDT)

A permanent hack?

After installing Project M, is it possible to return to the original Brawl?? I would like to enjoy PM's competitiveness and all, but I don't want to lose Brawl at all. PM seems to lack some things.  Crazymasterhand98 17:02, 18 October 2013 (EDT)

Don't worry, just turn it off and on and it returns to brawl. You have to go to Stage Builder each time to turn on Project: M. GamerGuy09 (talk) 17:03, 18 October 2013 (EDT)
OK then.  Crazymasterhand98 17:34, 18 October 2013 (EDT)