Talk:Grab aerial

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Tether Malfunction

I heard that if you use the Z-air to recover three times on the edge, it won't work. (Can somebody verify this?) Smashdude10 (talk) 18:46, 11 February 2014 (EST)

"A tether recovery can only be used three times without touching the ground; if it is used a fourth time, the tether will not grab onto the edge"
The tether recovery page covers this information and should be the primary area for one to search to figure out that information. MegaTron1XDDecepticon.png 20:30, 10 February 2014 (EST)

Rename to aerial tether

I brought this up a while back on the Discord but the name "grab aerial" is very problematic in my opinion. When you use that term, it carries with it the potential implication(s) that it's a move that can grab people in midair, that all characters have it because all characters have a grab, and other misleading half-truths or conclusions that are outright false, and I just think it's a confusing term (I could see somebody mistaking it for aerial item grabs, for instance). Nobody actually uses this term, either, which just adds to the confusion when you see this article linked to.

I'd propose changing the title of this article to aerial tether, as that better communicates that it can be used exclusively characters with tether grabs, doesn't make any mention of grabbing, and implies the existence of the unique recovery mechanics they have. Tether aerial could also work and would better match the format of other air attack names, but aerial tether just rolls off the tongue better.

Of course if this change was to be made, it'd necessitate a good few changes to articles and tables and templates and stuff, but I think it would be worth it. This is for my signature.
Hello to those of you who have found this page, I hope you have a nice day. Nymbare and his talk 13:50, August 4, 2019 (EDT)

The current name of the page matches the format of (almost) all the other move class names: it's based on the input. It's unfortunate that in this specific case the name of the input is strongly tied to a different action altogether, but I don't think using the word "tether" in the name would improve matters:
  • Some characters have zairs but no tether (Luigi SSBU). Some characters have tethers but no zair (Ivysaur).
  • There are no tethers in Melee; this would drag a new term into its world.
In my opinion, for this rename to be worth the effort of changing across the template space, it would have to be the sort of improvement that's clear and obvious across the board. I don't think this is it. Toomai Glittershine ??? The Honcho 14:50, August 4, 2019 (EDT)