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- Roy (category Roy)fighter info, see Roy (SSBM), Roy (SSB4), and Roy (SSBU). For other characters with the same name, see Roy (disambiguation). Roy (ロイ, Roy) is the protagonist27 KB (3,639 words) - 04:21, February 18, 2024
- This article is about Roy's appearance in Super Smash Bros. Melee. For the character in other contexts, see Roy. Roy (ロイ, Roy) is a unlockable character57 KB (7,081 words) - 04:17, March 7, 2024
- Edge (section Fast versus slow edge actions)about the stage element referred to as edges. For for other uses of the name Edge, see Edge (disambiguation). An edge (also known as a ledge, coded internally19 KB (2,836 words) - 06:14, December 29, 2023
- in Brawl, Roy shows up as Mario. Furthermore, clearing Classic mode with Roy grants the player the Roy trophy in Project+. Unlike Mewtwo, Roy does not have36 KB (3,688 words) - 17:42, May 4, 2024
- Zelda (SSBM) (category Characters (SSBM))have their flaws; the former is rather slow for a tilt attack and the latter is rather weak for a smash attack. Lastly, some of her toolkit suffers from28 KB (2,934 words) - 14:27, March 15, 2024
- greatest strength, however, is his superb edge-guarding game. Despite his poor air speed, he is one of the best edge-guarders, with more aerial guarding options53 KB (5,534 words) - 21:02, May 8, 2024
- edgeguard is to stand at the edge and throw attacks — often a powerful forward smash, down smash, or down tilt that can hit even an edge sweet spotting enemy.22 KB (3,481 words) - 22:04, March 2, 2024
- his Smash trophies within the game, is not slower in any form except for his neutral attack, and aerial attack landing lag). Both have the same dashing speed39 KB (4,407 words) - 13:45, May 10, 2024
- If the attack is a smash attack, the attacker is knocked back at a 90° angle. Since only damage is countered, and not knockback, some attacks will deal21 KB (2,318 words) - 01:24, March 16, 2024
- Mewtwo (SSBM) (category Characters (SSBM))less knockback than other characters' dash attacks. Unlike most characters' dash attacks, Mewtwo's dash attack while holding a Lip's Stick does not produce30 KB (2,963 words) - 14:20, May 3, 2024
- Marth (SSBM)/Neutral attack (category Slash attacks (SSBM))hitbox can interrupt many common recoveries and approach options. Roy (SSBM)/Neutral Attack2 KB (51 words) - 15:26, September 13, 2020
- Mr. Game & Watch (SSBM) (category Characters (SSBM))with Roy, Donkey Kong and Pichu, are the only characters in Melee to have an attack that causes recoil damage. Kirby also counts, if he copies Roy's or30 KB (2,731 words) - 13:03, May 3, 2024
- Edge slipping (category Techniques (SSBM))the edge. Player C catches this and attacks with Falco's back aerial, which causes Player D's Donkey Kong to slide off the edge and into their edge slip6 KB (782 words) - 10:02, April 12, 2023
- Marth (SSBM)/Dash attack (category Slash attacks (SSBM))Marth's dash attack is seen as a novice mistake or a desperate play to win neutral since Marth has much better options in most situations. Roy (SSBM)/Dash attack2 KB (122 words) - 23:29, March 8, 2022
- Blazer (category Roy (SSBM))article: Roy (SSBM)/Up special This move can be aimed by quickly pushing the control stick in a direction after the initial up special, making Roy move anywhere7 KB (832 words) - 01:28, March 16, 2024
- Flare Blade (category Roy (SSBM))most powerful attack of any character that is not a Final Smash. The user swings his sword up and over his head to charge up the attack, then on release8 KB (985 words) - 02:21, March 22, 2024
- 17). The second hit of Falco's neutral attack has a different angle than Fox's (70° → 50°). Falco's dash attack deals more damage than Fox's (7%/5% → 9%/6%)51 KB (6,010 words) - 18:27, March 7, 2024
- Lucario (SSBB) (redirect from Lucario (SSBM))Charizard: [Arm, Leg] Attack +10 Deoxys: [Slash] Attack +10 Entei: [Flame] Attack +20 Goldeen: [Leg] Attack + 4 Gulpin:[Electric] Attack +16 Jigglypuff: [Body28 KB (2,957 words) - 22:15, March 6, 2024
- standing directly near the ledge. Under 100% edge attack deals 2% more damage (6% → 8%). Under 100% edge attack has less intangibility (frames 1-10 → 1-5)50 KB (6,408 words) - 01:51, May 8, 2024
- 35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter64 KB (8,097 words) - 10:57, March 6, 2024